[7732] Fixed compile warnings.

This commit is contained in:
AlexDereka 2009-04-29 05:16:49 +04:00
parent 512c015dc2
commit cb72302a8a
3 changed files with 5 additions and 5 deletions

View file

@ -130,7 +130,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
data << uint32( TitleTextId );
data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F
for (int iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
{
GossipMenuItem const& gItem = mGossipMenu.GetItem(iI);
data << uint32( iI );
@ -143,7 +143,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20
for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
{
QuestMenuItem const& qItem = mQuestMenu.GetItem(iI);
uint32 questID = qItem.m_qId;
@ -379,7 +379,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
data << uint32(eEmote._Emote ); // NPC emote
data << uint8 ( mQuestMenu.MenuItemCount() );
for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
{
QuestMenuItem const& qmi = mQuestMenu.GetItem(iI);