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[7732] Fixed compile warnings.
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parent
512c015dc2
commit
cb72302a8a
3 changed files with 5 additions and 5 deletions
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@ -130,7 +130,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
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data << uint32( TitleTextId );
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data << uint32( TitleTextId );
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data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F
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data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F
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for (int iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
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for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
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{
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{
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GossipMenuItem const& gItem = mGossipMenu.GetItem(iI);
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GossipMenuItem const& gItem = mGossipMenu.GetItem(iI);
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data << uint32( iI );
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data << uint32( iI );
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@ -143,7 +143,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
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data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20
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data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20
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for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
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for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
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{
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{
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QuestMenuItem const& qItem = mQuestMenu.GetItem(iI);
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QuestMenuItem const& qItem = mQuestMenu.GetItem(iI);
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uint32 questID = qItem.m_qId;
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uint32 questID = qItem.m_qId;
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@ -379,7 +379,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
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data << uint32(eEmote._Emote ); // NPC emote
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data << uint32(eEmote._Emote ); // NPC emote
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data << uint8 ( mQuestMenu.MenuItemCount() );
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data << uint8 ( mQuestMenu.MenuItemCount() );
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for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
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for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
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{
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{
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QuestMenuItem const& qmi = mQuestMenu.GetItem(iI);
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QuestMenuItem const& qmi = mQuestMenu.GetItem(iI);
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@ -148,7 +148,7 @@ void LootStore::LoadLootTable()
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tab = m_LootTemplates.find(entry);
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tab = m_LootTemplates.find(entry);
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if ( tab == m_LootTemplates.end() )
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if ( tab == m_LootTemplates.end() )
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{
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{
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std::pair< LootTemplateMap::const_iterator, bool > pr = m_LootTemplates.insert(LootTemplateMap::value_type(entry, new LootTemplate));
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std::pair< LootTemplateMap::iterator, bool > pr = m_LootTemplates.insert(LootTemplateMap::value_type(entry, new LootTemplate));
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tab = pr.first;
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tab = pr.first;
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7731"
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#define REVISION_NR "7732"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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