[8190] Update killing quest objectives base at creature_template KillCredit fields.

Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also implement KillCreditN field check at loading.
This commit is contained in:
GriffonHeart 2009-07-17 03:35:59 +04:00 committed by VladimirMangos
parent ad67efefad
commit cbfbd13146
11 changed files with 49 additions and 17 deletions

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@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` ( CREATE TABLE `db_version` (
`version` varchar(120) default NULL, `version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL, `creature_ai_version` varchar(120) default NULL,
`required_8158_01_mangos_playercreateinfo_action` bit(1) default NULL `required_8190_01_mangos_creature_template` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes'; ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
-- --
@ -789,8 +789,8 @@ DROP TABLE IF EXISTS `creature_template`;
CREATE TABLE `creature_template` ( CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL default '0', `entry` mediumint(8) unsigned NOT NULL default '0',
`heroic_entry` mediumint(8) unsigned NOT NULL default '0', `heroic_entry` mediumint(8) unsigned NOT NULL default '0',
`unk1` int(11) UNSIGNED DEFAULT '0' NOT NULL, `KillCredit1` int(11) unsigned NOT NULL default '0',
`unk2` int(11) UNSIGNED DEFAULT '0' NOT NULL, `KillCredit2` int(11) unsigned NOT NULL default '0',
`modelid_A` mediumint(8) unsigned NOT NULL default '0', `modelid_A` mediumint(8) unsigned NOT NULL default '0',
`modelid_A2` mediumint(8) unsigned NOT NULL default '0', `modelid_A2` mediumint(8) unsigned NOT NULL default '0',
`modelid_H` mediumint(8) unsigned NOT NULL default '0', `modelid_H` mediumint(8) unsigned NOT NULL default '0',

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@ -0,0 +1,5 @@
ALTER TABLE db_version CHANGE COLUMN required_8158_01_mangos_playercreateinfo_action required_8190_01_mangos_creature_template bit;
ALTER TABLE `creature_template`
CHANGE COLUMN `unk1` `KillCredit1` int(11) unsigned NOT NULL default '0',
CHANGE COLUMN `unk2` `KillCredit2` int(11) unsigned NOT NULL default '0';

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@ -244,6 +244,7 @@ pkgdata_DATA = \
8115_01_mangos_playercreateinfo_action.sql \ 8115_01_mangos_playercreateinfo_action.sql \
8140_01_mangos_spell_proc_event.sql \ 8140_01_mangos_spell_proc_event.sql \
8158_01_mangos_playercreateinfo_action.sql \ 8158_01_mangos_playercreateinfo_action.sql \
8190_01_mangos_creature_template.sql \
README README
## Additional files to include when running 'make dist' ## Additional files to include when running 'make dist'
@ -468,4 +469,5 @@ EXTRA_DIST = \
8115_01_mangos_playercreateinfo_action.sql \ 8115_01_mangos_playercreateinfo_action.sql \
8140_01_mangos_spell_proc_event.sql \ 8140_01_mangos_spell_proc_event.sql \
8158_01_mangos_playercreateinfo_action.sql \ 8158_01_mangos_playercreateinfo_action.sql \
8190_01_mangos_creature_template.sql \
README README

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@ -152,13 +152,14 @@ enum CreatureFlagsExtra
#pragma pack(push,1) #pragma pack(push,1)
#endif #endif
#define MAX_KILL_CREDIT 2
// from `creature_template` table // from `creature_template` table
struct CreatureInfo struct CreatureInfo
{ {
uint32 Entry; uint32 Entry;
uint32 HeroicEntry; uint32 HeroicEntry;
uint32 unk1; uint32 KillCredit[MAX_KILL_CREDIT];
uint32 unk2;
uint32 DisplayID_A[2]; uint32 DisplayID_A[2];
uint32 DisplayID_H[2]; uint32 DisplayID_H[2];
char* Name; char* Name;

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@ -4835,8 +4835,9 @@ bool ChatHandler::HandleQuestComplete(const char* args)
} }
else if(creature > 0) else if(creature > 0)
{ {
for(uint16 z = 0; z < creaturecount; ++z) if(CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creature))
player->KilledMonster(creature,0); for(uint16 z = 0; z < creaturecount; ++z)
player->KilledMonster(cInfo,0);
} }
else if(creature < 0) else if(creature < 0)
{ {

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@ -640,6 +640,18 @@ void ObjectMgr::LoadCreatureTemplates()
if (!displayScaleEntry) if (!displayScaleEntry)
sLog.outErrorDb("Creature (Entry: %u) not has any existed display id in DisplayID_A/DisplayID_A2/DisplayID_H/DisplayID_H2", cInfo->Entry); sLog.outErrorDb("Creature (Entry: %u) not has any existed display id in DisplayID_A/DisplayID_A2/DisplayID_H/DisplayID_H2", cInfo->Entry);
for(int k = 0; k < MAX_KILL_CREDIT; ++k)
{
if(cInfo->KillCredit[k])
{
if(!GetCreatureTemplate(cInfo->KillCredit[k]))
{
sLog.outErrorDb("Creature (Entry: %u) has not existed creature entry in `KillCredit%d` (%u)",cInfo->Entry,k+1,cInfo->KillCredit[k]);
const_cast<CreatureInfo*>(cInfo)->KillCredit[k] = 0;
}
}
}
if (cInfo->unit_class && ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0) if (cInfo->unit_class && ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0)
sLog.outErrorDb("Creature (Entry: %u) has invalid unit_class(%u) for creature_template", cInfo->Entry, cInfo->unit_class); sLog.outErrorDb("Creature (Entry: %u) has invalid unit_class(%u) for creature_template", cInfo->Entry, cInfo->unit_class);

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@ -13396,7 +13396,17 @@ void Player::ItemRemovedQuestCheck( uint32 entry, uint32 count )
UpdateForQuestWorldObjects(); UpdateForQuestWorldObjects();
} }
void Player::KilledMonster( uint32 entry, uint64 guid ) void Player::KilledMonster( CreatureInfo const* cInfo, uint64 guid )
{
if(cInfo->Entry)
KilledMonsterCredit(cInfo->Entry,guid);
for(int i = 0; i < MAX_KILL_CREDIT; ++i)
if(cInfo->KillCredit[i])
KilledMonsterCredit(cInfo->KillCredit[i],guid);
}
void Player::KilledMonsterCredit( uint32 entry, uint64 guid )
{ {
uint32 addkillcount = 1; uint32 addkillcount = 1;
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, entry, addkillcount); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, entry, addkillcount);
@ -18914,7 +18924,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
{ {
// normal creature (not pet/etc) can be only in !PvP case // normal creature (not pet/etc) can be only in !PvP case
if(pVictim->GetTypeId()==TYPEID_UNIT) if(pVictim->GetTypeId()==TYPEID_UNIT)
pGroupGuy->KilledMonster(pVictim->GetEntry(), pVictim->GetGUID()); pGroupGuy->KilledMonster(((Creature*)pVictim)->GetCreatureInfo(), pVictim->GetGUID());
} }
} }
} }
@ -18939,7 +18949,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
// normal creature (not pet/etc) can be only in !PvP case // normal creature (not pet/etc) can be only in !PvP case
if(pVictim->GetTypeId()==TYPEID_UNIT) if(pVictim->GetTypeId()==TYPEID_UNIT)
KilledMonster(pVictim->GetEntry(),pVictim->GetGUID()); KilledMonster(((Creature*)pVictim)->GetCreatureInfo(), pVictim->GetGUID());
} }
} }
return xp || honored_kill; return xp || honored_kill;
@ -18963,11 +18973,11 @@ void Player::RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewar
// quest objectives updated only for alive group member or dead but with not released body // quest objectives updated only for alive group member or dead but with not released body
if(pGroupGuy->isAlive()|| !pGroupGuy->GetCorpse()) if(pGroupGuy->isAlive()|| !pGroupGuy->GetCorpse())
pGroupGuy->KilledMonster(creature_id, creature_guid); pGroupGuy->KilledMonsterCredit(creature_id, creature_guid);
} }
} }
else // if (!pGroup) else // if (!pGroup)
KilledMonster(creature_id, creature_guid); KilledMonsterCredit(creature_id, creature_guid);
} }
bool Player::IsAtGroupRewardDistance(WorldObject const* pRewardSource) const bool Player::IsAtGroupRewardDistance(WorldObject const* pRewardSource) const

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@ -1289,7 +1289,8 @@ class MANGOS_DLL_SPEC Player : public Unit
void GroupEventHappens( uint32 questId, WorldObject const* pEventObject ); void GroupEventHappens( uint32 questId, WorldObject const* pEventObject );
void ItemAddedQuestCheck( uint32 entry, uint32 count ); void ItemAddedQuestCheck( uint32 entry, uint32 count );
void ItemRemovedQuestCheck( uint32 entry, uint32 count ); void ItemRemovedQuestCheck( uint32 entry, uint32 count );
void KilledMonster( uint32 entry, uint64 guid ); void KilledMonster( CreatureInfo const* cInfo, uint64 guid );
void KilledMonsterCredit( uint32 entry, uint64 guid );
void CastedCreatureOrGO( uint32 entry, uint64 guid, uint32 spell_id ); void CastedCreatureOrGO( uint32 entry, uint64 guid, uint32 spell_id );
void TalkedToCreature( uint32 entry, uint64 guid ); void TalkedToCreature( uint32 entry, uint64 guid );
void MoneyChanged( uint32 value ); void MoneyChanged( uint32 value );

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@ -189,8 +189,8 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
data << uint32(ci->type); // CreatureType.dbc data << uint32(ci->type); // CreatureType.dbc
data << uint32(ci->family); // CreatureFamily.dbc data << uint32(ci->family); // CreatureFamily.dbc
data << uint32(ci->rank); // Creature Rank (elite, boss, etc) data << uint32(ci->rank); // Creature Rank (elite, boss, etc)
data << uint32(ci->unk1); // new in 3.1, creature entry? data << uint32(ci->KillCredit[0]); // new in 3.1, kill credit
data << uint32(ci->unk2); // new in 3.1, creature entry? data << uint32(ci->KillCredit[1]); // new in 3.1, kill credit
data << uint32(ci->DisplayID_A[0]); // modelid_male1 data << uint32(ci->DisplayID_A[0]); // modelid_male1
data << uint32(ci->DisplayID_H[0]); // modelid_female1 ? data << uint32(ci->DisplayID_H[0]); // modelid_female1 ?
data << uint32(ci->DisplayID_A[1]); // modelid_male2 ? data << uint32(ci->DisplayID_A[1]); // modelid_male2 ?

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@ -450,7 +450,7 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
// some critters required for quests // some critters required for quests
if(GetTypeId() == TYPEID_PLAYER) if(GetTypeId() == TYPEID_PLAYER)
((Player*)this)->KilledMonster(pVictim->GetEntry(),pVictim->GetGUID()); ((Player*)this)->KilledMonster(cInfo ,pVictim->GetGUID());
return damage; return damage;
} }

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "8189" #define REVISION_NR "8190"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__