[7533] Redirect movement packet in proper way to controlled target.

* In creature case ignore fall/etc damage
* In player case apply fall damage/etc to controlled player, apply other movement effect to it also.
This commit is contained in:
VladimirMangos 2009-03-24 14:01:00 +03:00
parent f4482f247f
commit cc11ff40fe
2 changed files with 48 additions and 55 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7532"
#define REVISION_NR "7533"
#endif // __REVISION_NR_H__