diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index 7cbe1b27a..94aab80e2 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -1688,7 +1688,7 @@ void BattleGroundMgr::CreateInitialBattleGrounds() if (MaxPlayersPerTeam == 0 || MinPlayersPerTeam == 0 || MinPlayersPerTeam > MaxPlayersPerTeam) { MaxPlayersPerTeam = bl->maxplayersperteam; - MinPlayersPerTeam = bl->maxplayersperteam / 2; + MinPlayersPerTeam = bl->maxplayersperteam; // by default now expected strong full bg requirement } if (MinLvl == 0 || MaxLvl == 0 || MinLvl > MaxLvl) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 62b7eacad..9b5d58079 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9193" + #define REVISION_NR "9194" #endif // __REVISION_NR_H__