[9381] Fixed some compile warnings.

This commit is contained in:
AlexDereka 2010-02-14 18:04:20 +03:00
parent 2bdcb1161c
commit ccfd42bf3e
55 changed files with 219 additions and 203 deletions

View file

@ -499,7 +499,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
if(target)
{
int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
time_t curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
if(curRespawnDelay < 0)
curRespawnDelay = 0;
@ -805,7 +805,7 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
bool ChatHandler::HandleGameObjectNearCommand(const char* args)
{
float distance = (!*args) ? 10 : atol(args);
float distance = (!*args) ? 10.0f : (float)atof(args);
uint32 count = 0;
Player* pl = m_session->GetPlayer();
@ -1646,7 +1646,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args)
if(!*args)
return false;
float option = atof((char*)args);
float option = (float)atof((char*)args);
if (option < 0.0f)
{
SendSysMessage(LANG_BAD_VALUE);
@ -1809,7 +1809,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
// place pet before player
float x,y,z;
player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE);
pet->Relocate (x,y,z,M_PI-player->GetOrientation ());
pet->Relocate (x,y,z,M_PI_F-player->GetOrientation ());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);