diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 283872b9b..fb362386d 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -8057,7 +8057,7 @@ void Player::SendLoot(ObjectGuid guid, LootType loot_type) item->SetLootState(ITEM_LOOT_TEMPORARY); break; default: - loot->FillLoot(item->GetEntry(), LootTemplates_Item, this, item->GetProto()->MaxMoneyLoot == 0); + loot->FillLoot(item->GetEntry(), LootTemplates_Item, this, true, item->GetProto()->MaxMoneyLoot == 0); loot->generateMoneyLoot(item->GetProto()->MinMoneyLoot, item->GetProto()->MaxMoneyLoot); item->SetLootState(ITEM_LOOT_CHANGED); break; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 257738e43..84a1b440a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11206" + #define REVISION_NR "11207" #endif // __REVISION_NR_H__