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[8685] Add a few more creature type_flag enum names (meaning still unknown)
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2 changed files with 25 additions and 21 deletions
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@ -1883,26 +1883,30 @@ enum CreatureFamily
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enum CreatureTypeFlags
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enum CreatureTypeFlags
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{
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{
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CREATURE_TYPEFLAGS_TAMEABLE = 0x00001, //tameable by any hunter
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CREATURE_TYPEFLAGS_TAMEABLE = 0x000001, // Tameable by any hunter
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CREATURE_TYPEFLAGS_GHOST = 0x00002, //creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
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CREATURE_TYPEFLAGS_GHOST = 0x000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
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CREATURE_TYPEFLAGS_UNK3 = 0x00004,
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CREATURE_TYPEFLAGS_UNK3 = 0x000004,
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CREATURE_TYPEFLAGS_UNK4 = 0x00008,
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CREATURE_TYPEFLAGS_UNK4 = 0x000008,
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CREATURE_TYPEFLAGS_UNK5 = 0x00010,
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CREATURE_TYPEFLAGS_UNK5 = 0x000010,
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CREATURE_TYPEFLAGS_UNK6 = 0x00020,
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CREATURE_TYPEFLAGS_UNK6 = 0x000020,
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CREATURE_TYPEFLAGS_UNK7 = 0x00040,
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CREATURE_TYPEFLAGS_UNK7 = 0x000040,
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CREATURE_TYPEFLAGS_UNK8 = 0x00080,
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CREATURE_TYPEFLAGS_UNK8 = 0x000080,
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CREATURE_TYPEFLAGS_HERBLOOT = 0x00100, //can be looted by herbalist
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CREATURE_TYPEFLAGS_HERBLOOT = 0x000100, // Can be looted by herbalist
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CREATURE_TYPEFLAGS_MININGLOOT = 0x00200, //can be looted by miner
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CREATURE_TYPEFLAGS_MININGLOOT = 0x000200, // Can be looted by miner
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CREATURE_TYPEFLAGS_UNK11 = 0x00400,
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CREATURE_TYPEFLAGS_UNK11 = 0x000400,
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CREATURE_TYPEFLAGS_UNK12 = 0x00800, //? Related to mounts in some way. If mounted, fight mounted, mount appear as independant when rider dies?
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CREATURE_TYPEFLAGS_UNK12 = 0x000800, // ? Related to mounts in some way. If mounted, fight mounted, mount appear as independant when rider dies?
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CREATURE_TYPEFLAGS_UNK13 = 0x01000, //? Can aid any player in combat if in range?
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CREATURE_TYPEFLAGS_UNK13 = 0x001000, // ? Can aid any player in combat if in range?
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CREATURE_TYPEFLAGS_UNK14 = 0x02000,
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CREATURE_TYPEFLAGS_UNK14 = 0x002000,
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CREATURE_TYPEFLAGS_UNK15 = 0x04000, //? Possibly not in use
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CREATURE_TYPEFLAGS_UNK15 = 0x004000, // ? Possibly not in use
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CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x08000, //can be looted by engineer
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CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x008000, // Can be looted by engineer
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CREATURE_TYPEFLAGS_EXOTIC = 0x10000, //can be tamed by hunter as exotic pet
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CREATURE_TYPEFLAGS_EXOTIC = 0x010000, // Can be tamed by hunter as exotic pet
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CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to vehicles/pvp?
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CREATURE_TYPEFLAGS_UNK18 = 0x020000, // ? Related to vehicles/pvp?
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CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to vehicle/siege weapons?
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CREATURE_TYPEFLAGS_UNK19 = 0x040000, // ? Related to vehicle/siege weapons?
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CREATURE_TYPEFLAGS_UNK20 = 0x80000
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CREATURE_TYPEFLAGS_UNK20 = 0x080000,
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CREATURE_TYPEFLAGS_UNK21 = 0x100000,
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CREATURE_TYPEFLAGS_UNK22 = 0x200000,
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CREATURE_TYPEFLAGS_UNK23 = 0x400000,
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CREATURE_TYPEFLAGS_UNK24 = 0x800000 // ? First seen in 3.2.2. Related to banner/backpack of creature/companion?
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};
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};
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enum CreatureEliteType
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enum CreatureEliteType
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8684"
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#define REVISION_NR "8685"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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