[7282] Store guilds in map for fast search by id, some other guild/arenateam related cleanups.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
zhenya 2009-02-15 14:02:00 +03:00 committed by VladimirMangos
parent 1fb8a52032
commit cdfee0fdfc
5 changed files with 51 additions and 39 deletions

View file

@ -691,7 +691,7 @@ void Guild::Disband()
CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid = '%u'",Id);
CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'",Id);
CharacterDatabase.CommitTransaction();
objmgr.RemoveGuild(this);
objmgr.RemoveGuild(Id);
}
void Guild::Roster(WorldSession *session)
@ -703,7 +703,7 @@ void Guild::Roster(WorldSession *session)
data << GINFO;
data << (uint32)m_ranks.size();
for (RankList::iterator ritr = m_ranks.begin(); ritr != m_ranks.end();++ritr)
for (RankList::const_iterator ritr = m_ranks.begin(); ritr != m_ranks.end(); ++ritr)
{
data << (uint32)ritr->rights;
data << (uint32)ritr->BankMoneyPerDay; // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze.
@ -713,7 +713,7 @@ void Guild::Roster(WorldSession *session)
data << (uint32)ritr->TabSlotPerDay[i]; // for TAB_i count of: withdraw items(stack/day)
}
}
for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
if (Player *pl = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
{
@ -753,7 +753,7 @@ void Guild::Query(WorldSession *session)
data << Id;
data << name;
RankList::iterator itr;
for (size_t i = 0 ; i < 10; ++i) // show always 10 ranks
{
if(i < m_ranks.size())
@ -1005,7 +1005,7 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2)
AppendDisplayGuildBankSlot(data, tab, slot2);
}
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
if(!player)
@ -1043,7 +1043,7 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec cons
for(GuildItemPosCountVec::const_iterator itr = slots.begin(); itr != slots.end(); ++itr)
AppendDisplayGuildBankSlot(data, tab, itr->slot);
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
if(!player)