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[11552] Implement aura SPELL_AURA_STOP_NATURAL_MANA_REGEN (294)
Also partly implement using it spell 62692.
FIXME: Some spells expected to be working for target under spell 62692 effect
not working. This need additional research and fixes.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
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commit
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6 changed files with 25 additions and 4 deletions
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@ -1399,7 +1399,7 @@ void Player::Update( uint32 update_diff, uint32 p_time )
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if (isAlive())
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{
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// if no longer casting, set regen power as soon as it is up.
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if (!IsUnderLastManaUseEffect())
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if (!IsUnderLastManaUseEffect() && !HasAuraType(SPELL_AURA_STOP_NATURAL_MANA_REGEN))
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SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_REGENERATE_POWER);
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if (!m_regenTimer)
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@ -2104,6 +2104,8 @@ void Player::Regenerate(Powers power, uint32 diff)
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{
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case POWER_MANA:
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{
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if (HasAuraType(SPELL_AURA_STOP_NATURAL_MANA_REGEN))
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break;
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bool recentCast = IsUnderLastManaUseEffect();
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float ManaIncreaseRate = sWorld.getConfig(CONFIG_FLOAT_RATE_POWER_MANA);
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if (recentCast)
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