From ce85076033641c163e3cab407e40519e67140927 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Thu, 27 May 2010 14:15:28 +0400 Subject: [PATCH] [9981] For non-player at "offline" delete hostile references. This must fix porblem with call message broadcast from unit destructor. --- src/game/Unit.cpp | 5 ++++- src/shared/revision_nr.h | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 241089e34..43fb20a08 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -12020,7 +12020,10 @@ void Unit::CleanupsBeforeDelete() CombatStop(); ClearComboPointHolders(); DeleteThreatList(); - getHostileRefManager().setOnlineOfflineState(false); + if (GetTypeId()==TYPEID_PLAYER) + getHostileRefManager().setOnlineOfflineState(false); + else + getHostileRefManager().deleteReferences(); RemoveAllAuras(AURA_REMOVE_BY_DELETE); GetMotionMaster()->Clear(false); // remove different non-standard movement generators. } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index bdabb2268..86fdf9e2f 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9980" + #define REVISION_NR "9981" #endif // __REVISION_NR_H__