diff --git a/src/game/Player.cpp b/src/game/Player.cpp index d9237a1f7..d6735c353 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -15675,7 +15675,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff) holder->SetLoadedState(caster_guid, stackcount, remaincharges); AddSpellAuraHolder(holder); - DETAIL_LOG("Added auras from spellid %u, effect %u", spellproto->Id); + DETAIL_LOG("Added auras from spellid %u", spellproto->Id); } else delete holder; diff --git a/src/game/UnitAuraProcHandler.cpp b/src/game/UnitAuraProcHandler.cpp index 8835a1f0e..1b2efed66 100644 --- a/src/game/UnitAuraProcHandler.cpp +++ b/src/game/UnitAuraProcHandler.cpp @@ -3385,7 +3385,8 @@ bool Unit::HandleProcTriggerSpellAuraProc(Unit *pVictim, uint32 damage, Aura* tr bool Unit::HandleProcTriggerDamageAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const *procSpell, uint32 procFlags, uint32 procEx, uint32 cooldown) { SpellEntry const *spellInfo = triggeredByAura->GetSpellProto(); - DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", triggeredByAura->GetModifier()->m_amount, spellInfo->Id, triggeredByAura->GetId()); + DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by auratype %u of spell %u)", + triggeredByAura->GetModifier()->m_amount, spellInfo->Id, triggeredByAura->GetModifier()->m_auraname, triggeredByAura->GetId()); SpellNonMeleeDamage damageInfo(this, pVictim, spellInfo->Id, SpellSchoolMask(spellInfo->SchoolMask)); CalculateSpellDamage(&damageInfo, triggeredByAura->GetModifier()->m_amount, spellInfo); damageInfo.target->CalculateAbsorbResistBlock(this, &damageInfo, spellInfo); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 9ff8167ef..0c2cd6d92 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10157" + #define REVISION_NR "10158" #endif // __REVISION_NR_H__