[0020] Update splines. Author: @Shauren.

Also use movement StatusInfo for players to write movement information.

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
This commit is contained in:
Yaki Khadafi 2012-08-08 13:47:06 +03:00 committed by Antz
parent a340b9bbc0
commit ceced0c903
2 changed files with 1 additions and 2 deletions

View file

@ -152,7 +152,6 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
{ {
if (((GameObject*)this)->GetOwnerGuid().IsPlayer()) if (((GameObject*)this)->GetOwnerGuid().IsPlayer())
updatetype = UPDATETYPE_CREATE_OBJECT2; updatetype = UPDATETYPE_CREATE_OBJECT2;
break;
} }
} }
if (updateFlags & UPDATEFLAG_HAS_POSITION) if (updateFlags & UPDATEFLAG_HAS_POSITION)

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "0019" #define REVISION_NR "0020"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__