[10026] PDump code fixes and cleanups

* At pdump creating will propertly saved NULL field values.
* At pdump loading will skipped adding `character_declinedname`
  if name in some way will be changed (explicly or at loading)
This commit is contained in:
VladimirMangos 2010-06-03 17:01:28 +04:00
parent e431ab55cc
commit cf5c1c45d6
3 changed files with 83 additions and 50 deletions

View file

@ -36,13 +36,13 @@ struct DumpTable
static DumpTable dumpTables[] =
{
{ "characters", DTT_CHARACTER }, // -> guid
{ "characters", DTT_CHARACTER }, // -> guid, must be first for name check
{ "character_account_data", DTT_CHAR_TABLE },
{ "character_achievement", DTT_CHAR_TABLE },
{ "character_achievement_progress", DTT_CHAR_TABLE },
{ "character_action", DTT_CHAR_TABLE },
{ "character_aura", DTT_CHAR_TABLE },
{ "character_declinedname", DTT_CHAR_TABLE },
{ "character_declinedname", DTT_CHAR_NAME_TABLE },
{ "character_equipmentsets", DTT_EQSET_TABLE},
{ "character_glyphs", DTT_CHAR_TABLE },
{ "character_homebind", DTT_CHAR_TABLE },
@ -83,7 +83,7 @@ static bool findtoknth(std::string &str, int n, std::string::size_type &s, std::
std::string gettoknth(std::string &str, int n)
{
std::string::size_type s = 0, e = 0;
if(!findtoknth(str, n, s, e))
if (!findtoknth(str, n, s, e))
return "";
return str.substr(s, e-s);
@ -92,12 +92,14 @@ std::string gettoknth(std::string &str, int n)
bool findnth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
s = str.find("VALUES ('")+9;
if (s == std::string::npos) return false;
if (s == std::string::npos)
return false;
do
{
e = str.find("'",s);
if (e == std::string::npos) return false;
if (e == std::string::npos)
return false;
} while(str[e-1] == '\\');
for(int i = 1; i < n; ++i)
@ -106,7 +108,8 @@ bool findnth(std::string &str, int n, std::string::size_type &s, std::string::si
{
s = e+4;
e = str.find("'",s);
if (e == std::string::npos) return false;
if (e == std::string::npos)
return false;
} while (str[e-1] == '\\');
}
return true;
@ -125,12 +128,12 @@ std::string gettablename(std::string &str)
bool changenth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
{
std::string::size_type s, e;
if(!findnth(str,n,s,e))
if (!findnth(str,n,s,e))
return false;
if(nonzero && str.substr(s,e-s) == "0")
if (nonzero && str.substr(s,e-s) == "0")
return true; // not an error
if(!insert)
if (!insert)
str.replace(s,e-s, with);
else
str.insert(s, with);
@ -141,7 +144,7 @@ bool changenth(std::string &str, int n, const char *with, bool insert = false, b
std::string getnth(std::string &str, int n)
{
std::string::size_type s, e;
if(!findnth(str,n,s,e))
if (!findnth(str,n,s,e))
return "";
return str.substr(s, e-s);
@ -150,11 +153,11 @@ std::string getnth(std::string &str, int n)
bool changetoknth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
{
std::string::size_type s = 0, e = 0;
if(!findtoknth(str, n, s, e))
if (!findtoknth(str, n, s, e))
return false;
if(nonzero && str.substr(s,e-s) == "0")
if (nonzero && str.substr(s,e-s) == "0")
return true; // not an error
if(!insert)
if (!insert)
str.replace(s, e-s, with);
else
str.insert(s, with);
@ -165,7 +168,7 @@ bool changetoknth(std::string &str, int n, const char *with, bool insert = false
uint32 registerNewGuid(uint32 oldGuid, std::map<uint32, uint32> &guidMap, uint32 hiGuid)
{
std::map<uint32, uint32>::const_iterator itr = guidMap.find(oldGuid);
if(itr != guidMap.end())
if (itr != guidMap.end())
return itr->second;
uint32 newguid = hiGuid + guidMap.size();
@ -201,20 +204,26 @@ bool changetokGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, u
std::string CreateDumpString(char const* tableName, QueryResult *result)
{
if(!tableName || !result) return "";
if (!tableName || !result)
return "";
std::ostringstream ss;
ss << "INSERT INTO "<< _TABLE_SIM_ << tableName << _TABLE_SIM_ << " VALUES (";
Field *fields = result->Fetch();
for(uint32 i = 0; i < result->GetFieldCount(); ++i)
{
if (i == 0) ss << "'";
else ss << ", '";
if (i != 0)
ss << ", ";
std::string s = fields[i].GetCppString();
CharacterDatabase.escape_string(s);
ss << s;
if (fields[i].IsNULL())
ss << "NULL";
else
{
std::string s = fields[i].GetCppString();
CharacterDatabase.escape_string(s);
ss << "'";
ss << "'" << s << "'";
}
}
ss << ");";
return ss.str();
@ -235,14 +244,14 @@ std::string PlayerDumpWriter::GenerateWhereStr(char const* field, GUIDs const& g
{
wherestr << *itr;
if(wherestr.str().size() > MAX_QUERY_LEN - 50) // near to max query
if (wherestr.str().size() > MAX_QUERY_LEN - 50) // near to max query
{
++itr;
break;
}
GUIDs::const_iterator itr2 = itr;
if(++itr2 != guids.end())
if (++itr2 != guids.end())
wherestr << "','";
}
wherestr << "')";
@ -253,7 +262,7 @@ void StoreGUID(QueryResult *result,uint32 field,std::set<uint32>& guids)
{
Field* fields = result->Fetch();
uint32 guid = fields[field].GetUInt32();
if(guid)
if (guid)
guids.insert(guid);
}
@ -262,7 +271,7 @@ void StoreGUID(QueryResult *result,uint32 data,uint32 field, std::set<uint32>& g
Field* fields = result->Fetch();
std::string dataStr = fields[data].GetCppString();
uint32 guid = atoi(gettoknth(dataStr, field).c_str());
if(guid)
if (guid)
guids.insert(guid);
}
@ -285,25 +294,25 @@ void PlayerDumpWriter::DumpTableContent(std::string& dump, uint32 guid, char con
}
// for guid set stop if set is empty
if(guids && guids->empty())
if (guids && guids->empty())
return; // nothing to do
// setup for guids case start position
GUIDs::const_iterator guids_itr;
if(guids)
if (guids)
guids_itr = guids->begin();
do
{
std::string wherestr;
if(guids) // set case, get next guids string
if (guids) // set case, get next guids string
wherestr = GenerateWhereStr(fieldname,*guids,guids_itr);
else // not set case, get single guid string
wherestr = GenerateWhereStr(fieldname,guid);
QueryResult *result = CharacterDatabase.PQuery("SELECT * FROM %s WHERE %s", tableFrom, wherestr.c_str());
if(!result)
if (!result)
return;
do
@ -341,20 +350,20 @@ std::string PlayerDumpWriter::GetDump(uint32 guid)
// revision check guard
QueryNamedResult* result = CharacterDatabase.QueryNamed("SELECT * FROM character_db_version LIMIT 1");
if(result)
if (result)
{
QueryFieldNames const& namesMap = result->GetFieldNames();
std::string reqName;
for(QueryFieldNames::const_iterator itr = namesMap.begin(); itr != namesMap.end(); ++itr)
{
if(itr->substr(0,9)=="required_")
if (itr->substr(0,9)=="required_")
{
reqName = *itr;
break;
}
}
if(!reqName.empty())
if (!reqName.empty())
{
// this will fail at wrong character DB version
dump += "UPDATE character_db_version SET "+reqName+" = 1 WHERE FALSE;\n\n";
@ -394,6 +403,8 @@ DumpReturn PlayerDumpWriter::WriteDump(const std::string& file, uint32 guid)
DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, std::string name, uint32 guid)
{
bool nameInvalidated = false; // set when name changed or will requested changed at next login
// check character count
uint32 charcount = sAccountMgr.GetCharactersCount(account);
if (charcount >= 10)
@ -457,7 +468,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
CharacterDatabase.BeginTransaction();
while(!feof(fin))
{
if(!fgets(buf, 32000, fin))
if (!fgets(buf, 32000, fin))
{
if(feof(fin)) break;
ROLLBACK(DUMP_FILE_BROKEN);
@ -467,17 +478,17 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
// skip empty strings
size_t nw_pos = line.find_first_not_of(" \t\n\r\7");
if(nw_pos==std::string::npos)
if (nw_pos==std::string::npos)
continue;
// skip NOTE
if(line.substr(nw_pos,15)=="IMPORTANT NOTE:")
if (line.substr(nw_pos,15)=="IMPORTANT NOTE:")
continue;
// add required_ check
if(line.substr(nw_pos,41)=="UPDATE character_db_version SET required_")
if (line.substr(nw_pos,41)=="UPDATE character_db_version SET required_")
{
if(!CharacterDatabase.Execute(line.c_str()))
if (!CharacterDatabase.Execute(line.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
continue;
@ -485,7 +496,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
// determine table name and load type
std::string tn = gettablename(line);
if(tn.empty())
if (tn.empty())
{
sLog.outError("LoadPlayerDump: Can't extract table name from line: '%s'!", line.c_str());
ROLLBACK(DUMP_FILE_BROKEN);
@ -508,20 +519,33 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
ROLLBACK(DUMP_FILE_BROKEN);
}
bool execute_ok = true; // false, if need skip soem query
// change the data to server values
switch(type)
{
case DTT_CHAR_TABLE:
if(!changenth(line, 1, newguid)) // character_*.guid update
if (!changenth(line, 1, newguid)) // character_*.guid update
ROLLBACK(DUMP_FILE_BROKEN);
break;
case DTT_CHAR_NAME_TABLE:
if (nameInvalidated) // ignore declined names if name will changed in some way
{
execute_ok = false;
break;
}
if (!changenth(line, 1, newguid)) // character_*.guid update
ROLLBACK(DUMP_FILE_BROKEN);
break;
case DTT_CHARACTER:
{
if(!changenth(line, 1, newguid)) // characters.guid update
if (!changenth(line, 1, newguid)) // characters.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 2, chraccount)) // characters.account update
if (!changenth(line, 2, chraccount)) // characters.account update
ROLLBACK(DUMP_FILE_BROKEN);
if (name == "")
@ -535,12 +559,19 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
{
delete result;
if(!changenth(line, 36, "1")) // characters.at_login set to "rename on login"
if (!changenth(line, 36, "1")) // characters.at_login set to "rename on login"
ROLLBACK(DUMP_FILE_BROKEN);
nameInvalidated = true;
}
}
else if(!changenth(line, 3, name.c_str())) // characters.name update
ROLLBACK(DUMP_FILE_BROKEN);
else
{
if (!changenth(line, 3, name.c_str())) // characters.name update
ROLLBACK(DUMP_FILE_BROKEN);
nameInvalidated = true;
}
break;
}
@ -660,7 +691,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
break;
}
case DTT_EQSET_TABLE:
if(!changenth(line, 1, newguid)) // character_equipmentsets.guid update
if (!changenth(line, 1, newguid)) // character_equipmentsets.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, eqsets, sObjectMgr.m_EquipmentSetIds.GetNextAfterMaxUsed()))
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.setguid
@ -674,7 +705,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
break;
}
if(!CharacterDatabase.Execute(line.c_str()))
if (execute_ok && !CharacterDatabase.Execute(line.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
}
@ -685,7 +716,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
sObjectMgr.m_MailIds.Set(sObjectMgr.m_MailIds.GetNextAfterMaxUsed() + mails.size());
sObjectMgr.m_EquipmentSetIds.Set(sObjectMgr.m_EquipmentSetIds.GetNextAfterMaxUsed() + eqsets.size());
if(incHighest)
if (incHighest)
sObjectMgr.m_CharGuids.Set(sObjectMgr.m_CharGuids.GetNextAfterMaxUsed()+1);
fclose(fin);

View file

@ -25,15 +25,17 @@
enum DumpTableType
{
DTT_CHARACTER, // // characters
DTT_CHARACTER, // -> guid, name // characters
DTT_CHAR_TABLE, // // character_account_data, character_achievement,
// character_achievement_progress, character_action,
// character_aura, character_declinedname, character_glyphs,
// character_aura, character_glyphs,
// character_homebind, character_queststatus,
// character_reputation, character_skills, character_spell,
// character_spell_cooldown, character_talent, character_ticket
DTT_CHAR_NAME_TABLE,// <- guid, name // character_declinedname
DTT_EQSET_TABLE, // <- guid // character_equipmentsets
DTT_INVENTORY, // -> item guids collection // character_inventory

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10025"
#define REVISION_NR "10026"
#endif // __REVISION_NR_H__