[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.

Please, update your config files and check new options:

Visibility.Distance.Continents    = 90
Visibility.Distance.Instances     = 120
Visibility.Distance.BGArenas      = 180

Thanks everyone involved in patch tests!

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
Ambal 2009-09-21 23:25:18 +03:00
parent 81456dc416
commit cfea99ea62
28 changed files with 434 additions and 123 deletions

View file

@ -605,7 +605,7 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> > say_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY),say_do);
TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> >, WorldTypeMapContainer > message(say_worker);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap());
cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY));
}
WorldPacket data(SMSG_ACHIEVEMENT_EARNED, 8+4+8);