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[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
Please, update your config files and check new options: Visibility.Distance.Continents = 90 Visibility.Distance.Instances = 120 Visibility.Distance.BGArenas = 180 Thanks everyone involved in patch tests! Signed-off-by: Ambal <pogrebniak@gala.net>
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28 changed files with 434 additions and 123 deletions
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@ -534,7 +534,7 @@ void Creature::DoFleeToGetAssistance()
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TypeContainerVisitor<MaNGOS::CreatureLastSearcher<MaNGOS::NearestAssistCreatureInCreatureRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher);
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CellLock<GridReadGuard> cell_lock(cell, p);
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cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap());
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cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap(), *this, radius);
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SetNoSearchAssistance(true);
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if(!pCreature)
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@ -1776,7 +1776,7 @@ void Creature::CallAssistance()
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TypeContainerVisitor<MaNGOS::CreatureListSearcher<MaNGOS::AnyAssistCreatureInRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher);
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CellLock<GridReadGuard> cell_lock(cell, p);
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cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap());
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cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap(), *this, radius);
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}
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if (!assistList.empty())
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@ -1810,7 +1810,7 @@ void Creature::CallForHelp(float fRadius)
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TypeContainerVisitor<MaNGOS::CreatureWorker<MaNGOS::CallOfHelpCreatureInRangeDo>, GridTypeMapContainer > grid_creature_searcher(worker);
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CellLock<GridReadGuard> cell_lock(cell, p);
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cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap());
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cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap(), *this, fRadius);
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}
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bool Creature::CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction /*= true*/) const
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