[9982] Group out of range member must based at client existances.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also move empty mask check from build function to caller.
This commit is contained in:
SilverIce 2010-05-27 17:20:51 +04:00 committed by VladimirMangos
parent ce85076033
commit d0398b94f6
3 changed files with 10 additions and 11 deletions

View file

@ -632,13 +632,10 @@ void WorldSession::HandleRaidReadyCheckFinishedOpcode( WorldPacket & /*recv_data
// Is any reaction need?
}
void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data)
bool WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data)
{
uint32 mask = player->GetGroupUpdateFlag();
if (mask == GROUP_UPDATE_FLAG_NONE)
return;
if (mask & GROUP_UPDATE_FLAG_POWER_TYPE) // if update power type, update current/max power also
mask |= (GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER);
@ -789,6 +786,8 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
else
*data << uint64(0);
}
return true;
}
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/