diff --git a/src/game/BattleGroundAV.cpp b/src/game/BattleGroundAV.cpp index e10020afc..e622ccd86 100644 --- a/src/game/BattleGroundAV.cpp +++ b/src/game/BattleGroundAV.cpp @@ -20,7 +20,6 @@ #include "Player.h" #include "BattleGround.h" #include "BattleGroundAV.h" -#include "Creature.h" #include "MapManager.h" #include "Language.h" diff --git a/src/game/BattleGroundBE.cpp b/src/game/BattleGroundBE.cpp index ea21320af..6f36fd4b7 100644 --- a/src/game/BattleGroundBE.cpp +++ b/src/game/BattleGroundBE.cpp @@ -20,7 +20,6 @@ #include "Player.h" #include "BattleGround.h" #include "BattleGroundBE.h" -#include "Creature.h" #include "ObjectMgr.h" #include "MapManager.h" #include "WorldPacket.h" diff --git a/src/game/BattleGroundNA.cpp b/src/game/BattleGroundNA.cpp index 8a4ba7f07..f9b79f2d4 100644 --- a/src/game/BattleGroundNA.cpp +++ b/src/game/BattleGroundNA.cpp @@ -20,7 +20,6 @@ #include "Player.h" #include "BattleGround.h" #include "BattleGroundNA.h" -#include "Creature.h" #include "ObjectMgr.h" #include "MapManager.h" #include "WorldPacket.h" diff --git a/src/game/BattleGroundRL.cpp b/src/game/BattleGroundRL.cpp index 6794b8263..8f5a5e9b9 100644 --- a/src/game/BattleGroundRL.cpp +++ b/src/game/BattleGroundRL.cpp @@ -20,7 +20,6 @@ #include "Player.h" #include "BattleGround.h" #include "BattleGroundRL.h" -#include "Creature.h" #include "ObjectMgr.h" #include "MapManager.h" #include "Language.h" diff --git a/src/game/DestinationHolderImp.h b/src/game/DestinationHolderImp.h index d91eb8bcd..0db69fdde 100644 --- a/src/game/DestinationHolderImp.h +++ b/src/game/DestinationHolderImp.h @@ -19,7 +19,6 @@ #ifndef MANGOS_DESTINATIONHOLDERIMP_H #define MANGOS_DESTINATIONHOLDERIMP_H -#include "Creature.h" #include "MapManager.h" #include "DestinationHolder.h" diff --git a/src/game/IdleMovementGenerator.cpp b/src/game/IdleMovementGenerator.cpp index 370099ebd..085ab46e7 100644 --- a/src/game/IdleMovementGenerator.cpp +++ b/src/game/IdleMovementGenerator.cpp @@ -17,7 +17,7 @@ */ #include "IdleMovementGenerator.h" -#include "Creature.h" +#include "Unit.h" IdleMovementGenerator si_idleMovement;