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[11441] Add positiveness detection for SPELL_AURA_MOD_RESISTANCE auras
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2 changed files with 2 additions and 1 deletions
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@ -707,6 +707,7 @@ bool IsPositiveEffect(SpellEntry const *spellproto, SpellEffectIndex effIndex)
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}
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} break;
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case SPELL_AURA_MOD_DAMAGE_DONE: // dependent from base point sign (negative -> negative)
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case SPELL_AURA_MOD_RESISTANCE:
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case SPELL_AURA_MOD_STAT:
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case SPELL_AURA_MOD_SKILL:
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case SPELL_AURA_MOD_DODGE_PERCENT:
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11440"
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#define REVISION_NR "11441"
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#endif // __REVISION_NR_H__
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