[10381] Implement generic system for racial model selection

Table creature_model_info store creature entry to use model from (or explicit model). The selection is based on a base modelId and racemask.

Hacks for shapeshift models removed (data included in SQL update)
Dropped no longer needed creature_model_info.modelid_other_team, as creature_model_info can and should be used instead (sorry, this is what happen when author doesn't do full research :) )

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-08-19 16:57:48 +02:00
parent 22b515718f
commit d0df25fd8c
13 changed files with 243 additions and 82 deletions

View file

@ -28,7 +28,7 @@ extern DatabaseMysql WorldDatabase;
const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis";
const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii";
const char CreatureDataAddonInfofmt[]="iiiiiis";
const char CreatureModelfmt[]="iffbiii";
const char CreatureModelfmt[]="iffbii";
const char CreatureInfoAddonInfofmt[]="iiiiiis";
const char EquipmentInfofmt[]="iiii";
const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis";