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[11744] Include spell_loot_template in ahbot loot filter
Also skip item=0 cases from loot tables. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
3e0cacbdaf
commit
d1d4973f95
2 changed files with 15 additions and 10 deletions
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@ -912,21 +912,26 @@ bool AuctionBotSeller::Initialize()
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sLog.outString("Loading loot items for filter..");
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sLog.outString("Loading loot items for filter..");
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if (QueryResult* result = WorldDatabase.PQuery(
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if (QueryResult* result = WorldDatabase.PQuery(
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"SELECT `item` FROM `creature_loot_template` UNION "
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"SELECT item FROM creature_loot_template UNION "
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"SELECT `item` FROM `disenchant_loot_template` UNION "
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"SELECT item FROM disenchant_loot_template UNION "
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"SELECT `item` FROM `fishing_loot_template` UNION "
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"SELECT item FROM fishing_loot_template UNION "
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"SELECT `item` FROM `gameobject_loot_template` UNION "
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"SELECT item FROM gameobject_loot_template UNION "
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"SELECT `item` FROM `item_loot_template` UNION "
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"SELECT item FROM item_loot_template UNION "
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"SELECT `item` FROM `milling_loot_template` UNION "
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"SELECT item FROM milling_loot_template UNION "
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"SELECT `item` FROM `pickpocketing_loot_template` UNION "
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"SELECT item FROM pickpocketing_loot_template UNION "
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"SELECT `item` FROM `prospecting_loot_template` UNION "
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"SELECT item FROM prospecting_loot_template UNION "
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"SELECT `item` FROM `skinning_loot_template`"))
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"SELECT item FROM spell_loot_template"))
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{
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{
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BarGoLink bar(result->GetRowCount());
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BarGoLink bar(result->GetRowCount());
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do
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do
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{
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{
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bar.step();
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bar.step();
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Field* fields = result->Fetch();
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Field* fields = result->Fetch();
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uint32 entry = fields[0].GetUInt32();
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if (!entry)
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continue;
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lootItems.push_back(fields[0].GetUInt32());
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lootItems.push_back(fields[0].GetUInt32());
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} while (result->NextRow());
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} while (result->NextRow());
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delete result;
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delete result;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11743"
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#define REVISION_NR "11744"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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