[9782] Small clean up in 2 method names

This commit is contained in:
Laise 2010-04-23 16:04:52 +03:00
parent 6cff390de2
commit d1dd6a8ca3
5 changed files with 9 additions and 9 deletions

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@ -1206,7 +1206,7 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
return;
// Check spell crit chance
bool crit = isSpellCrit(pVictim, spellInfo, damageSchoolMask, attackType);
bool crit = IsSpellCrit(pVictim, spellInfo, damageSchoolMask, attackType);
bool blocked = false;
// damage bonus (per damage class)
@ -1219,7 +1219,7 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
//Calculate damage bonus
damage = MeleeDamageBonus(pVictim, damage, attackType, spellInfo, SPELL_DIRECT_DAMAGE);
// Get blocked status
blocked = pVictim->isSpellBlocked(this, spellInfo, attackType);
blocked = pVictim->IsSpellBlocked(this, spellInfo, attackType);
// if crit add critical bonus
if (crit)
@ -2671,7 +2671,7 @@ void Unit::SendMeleeAttackStop(Unit* victim)
((Creature*)victim)->AI().EnterEvadeMode(this);*/
}
bool Unit::isSpellBlocked(Unit *pCaster, SpellEntry const * /*spellProto*/, WeaponAttackType attackType)
bool Unit::IsSpellBlocked(Unit *pCaster, SpellEntry const * /*spellProto*/, WeaponAttackType attackType)
{
if (HasInArc(M_PI_F,pCaster))
{
@ -9316,7 +9316,7 @@ int32 Unit::SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVic
return TakenAdvertisedBenefit;
}
bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType)
bool Unit::IsSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType)
{
// not critting spell
if((spellProto->AttributesEx2 & SPELL_ATTR_EX2_CANT_CRIT))