[9398] Some config enmus fixes.

This commit is contained in:
VladimirMangos 2010-02-16 16:06:45 +03:00
parent f9db93e78b
commit d20e50a8e5
4 changed files with 5 additions and 6 deletions

View file

@ -4244,7 +4244,7 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness)
//Characters from level 11-19 will suffer from one minute of sickness
//for each level they are above 10.
//Characters level 20 and up suffer from ten minutes of sickness.
int32 startLevel = sWorld.getConfig(CONFIG_UINT32_DEATH_SICKNESS_LEVEL);
int32 startLevel = sWorld.getConfig(CONFIG_INT32_DEATH_SICKNESS_LEVEL);
if(int32(getLevel()) >= startLevel)
{