diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 55f9dc6df..04b818410 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -1601,19 +1601,19 @@ void ObjectMgr::LoadItemPrototypes() if(proto->Class != dbcitem->Class || proto->SubClass != dbcitem->SubClass) { sLog.outErrorDb("Item (Entry: %u) not correct (Class: %u, Sub: %u) pair, must be (Class: %u, Sub: %u) (still using DB value).",i,proto->Class,proto->SubClass,dbcitem->Class,dbcitem->SubClass); - // It safe let use InventoryType from DB + // It safe let use Class/Subclass from DB } if(proto->Unk0 != dbcitem->Unk0) { sLog.outErrorDb("Item (Entry: %u) not correct %u Unk0, must be %u (still using DB value).",i,proto->Unk0,dbcitem->Unk0); - // It safe let use InventoryType from DB + // It safe let use Unk0 from DB } if(proto->Material != dbcitem->Material) { sLog.outErrorDb("Item (Entry: %u) not correct %u material, must be %u (still using DB value).",i,proto->Material,dbcitem->Material); - // It safe let use InventoryType from DB + // It safe let use Material from DB } if(proto->InventoryType != dbcitem->InventoryType) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index b921fbd5c..87ab52f0b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7080" + #define REVISION_NR "7081" #endif // __REVISION_NR_H__