[6898] Prevent processing incoming packates for closed connection.

This commit is contained in:
VladimirMangos 2008-12-12 01:46:00 +03:00
parent ac2748a141
commit d386a67d27
3 changed files with 15 additions and 18 deletions

View file

@ -153,20 +153,11 @@ void WorldSession::logUnexpectedOpcode(WorldPacket* packet, const char *reason)
/// Update the WorldSession (triggered by World update)
bool WorldSession::Update(uint32 /*diff*/)
{
if (m_Socket && m_Socket->IsClosed ())
{
m_Socket->RemoveReference ();
m_Socket = NULL;
}
WorldPacket *packet;
///- Retrieve packets from the receive queue and call the appropriate handlers
/// \todo Is there a way to consolidate the OpcondeHandlerTable and the g_worldOpcodeNames to only maintain 1 list?
/// answer : there is a way, but this is better, because it would use redundant RAM
while (!_recvQueue.empty())
/// not proccess packets if socket already closed
while (!_recvQueue.empty() && m_Socket && !m_Socket->IsClosed ())
{
packet = _recvQueue.next();
WorldPacket *packet = _recvQueue.next();
/*#if 1
sLog.outError( "MOEP: %s (0x%.4X)",
@ -226,6 +217,13 @@ bool WorldSession::Update(uint32 /*diff*/)
delete packet;
}
///- Cleanup socket pointer if need
if (m_Socket && m_Socket->IsClosed ())
{
m_Socket->RemoveReference ();
m_Socket = NULL;
}
///- If necessary, log the player out
time_t currTime = time(NULL);
if (!m_Socket || (ShouldLogOut(currTime) && !m_playerLoading))

View file

@ -112,10 +112,9 @@ void WorldSocket::CloseSocket (void)
ACE_GUARD (LockType, Guard, m_OutBufferLock);
if (closing_)
return;
return;
closing_ = true;
peer ().close_writer ();
}
@ -261,7 +260,7 @@ int WorldSocket::handle_input (ACE_HANDLE)
if ((errno == EWOULDBLOCK) ||
(errno == EAGAIN))
{
return Update (); // interesting line ,isn't it ?
return Update (); // interesting line ,isn't it ?
}
DEBUG_LOG ("WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno));
@ -279,7 +278,7 @@ int WorldSocket::handle_input (ACE_HANDLE)
case 1:
return 1;
default:
return Update (); // another interesting line ;)
return Update (); // another interesting line ;)
}
ACE_NOTREACHED(return -1);
@ -473,7 +472,7 @@ int WorldSocket::handle_input_missing_data (void)
return -1;
}
// We just received nice new header
// We just received nice new header
if (handle_input_header () == -1)
{
ACE_ASSERT ((errno != EWOULDBLOCK) && (errno != EAGAIN));

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "6897"
#define REVISION_NR "6898"
#endif // __REVISION_NR_H__