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In world with 3.1
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5aad1e0169
commit
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12 changed files with 156 additions and 152 deletions
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@ -555,6 +555,7 @@ struct BattlemasterListEntry
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char* name[16]; // 16-31
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// 32 string flag, unused
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// 33 unused
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//uint32 unk; // 34 new 3.1
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};
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#define MAX_OUTFIT_ITEMS 24
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@ -1086,6 +1087,7 @@ struct SoundEntriesEntry
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// 26 m_minDistance
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// 27 m_distanceCutoff
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// 28 m_EAXDef
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// 29 new in 3.1
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};
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struct SpellEntry
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@ -1197,6 +1199,7 @@ struct SpellEntry
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uint32 SchoolMask; // 228 m_schoolMask
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uint32 runeCostID; // 229 m_runeCostID
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//uint32 spellMissileID; // 230 m_spellMissileID not used
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//uint32 PowerDisplayId; // 231 PowerDisplay.dbc, new in 3.1
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private:
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// prevent creating custom entries (copy data from original in fact)
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@ -1300,6 +1303,7 @@ struct SpellItemEnchantmentEntry
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uint32 EnchantmentCondition; // 34 m_condition_id
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//uint32 requiredSkill; // 35 m_requiredSkillID
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//uint32 requiredSkillValue; // 36 m_requiredSkillRank
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// 37 new in 3.1
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};
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struct SpellItemEnchantmentConditionEntry
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@ -1417,8 +1421,8 @@ struct VehicleEntry
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float m_cameraFadeDistScalarMin; // 15
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float m_cameraFadeDistScalarMax; // 16
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float m_cameraPitchOffset; // 17
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int m_powerType[3]; // 18-20
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int m_powerToken[3]; // 21-23
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//int m_powerType[3]; // 18-20 removed in 3.1
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//int m_powerToken[3]; // 21-23 removed in 3.1
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float m_facingLimitRight; // 24
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float m_facingLimitLeft; // 25
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float m_msslTrgtTurnLingering; // 26
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@ -1436,6 +1440,9 @@ struct VehicleEntry
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uint32 m_uiLocomotionType; // 40
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float m_msslTrgtImpactTexRadius; // 41
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uint32 m_uiSeatIndicatorType; // 42
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// 37, new in 3.1
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// 38, new in 3.1
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// 39, new in 3.1
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};
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struct VehicleSeatEntry
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@ -1486,6 +1493,7 @@ struct VehicleSeatEntry
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uint32 m_exitUISoundID; // 43
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int32 m_uiSkin; // 44
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uint32 m_flagsB; // 45
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// 46-57 added in 3.1, floats mostly
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};
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struct WorldMapAreaEntry
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