more packets updates

This commit is contained in:
sanctum32 2015-02-03 20:30:39 +00:00 committed by Antz
parent bd998025fa
commit d3dd85be0d
5 changed files with 70 additions and 22 deletions

View file

@ -111,6 +111,22 @@ endif()
set(BIN_DIR ${CMAKE_INSTALL_PREFIX}/bin) set(BIN_DIR ${CMAKE_INSTALL_PREFIX}/bin)
set(CONF_DIR ${CMAKE_INSTALL_PREFIX}/etc) set(CONF_DIR ${CMAKE_INSTALL_PREFIX}/etc)
#Set config install path correctly from given path
string(FIND "${CONF_DIR}" ":" CONF_DIR_ABSOLUTE)
if(${CONF_DIR_ABSOLUTE} EQUAL -1)
#Path was not absolute
set(CONF_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/${CONF_DIR}")
if(MSVC)
set(CONF_COPY_DIR "${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/${CONF_DIR}")
else()
#Path was absolute
set(CONF_INSTALL_DIR "${CONF_DIR}")
if(MSVC)
set(CONF_COPY_DIR "${CONF_DIR}")
endif()
endif()
# If win32 put it in the bin dir not lib # If win32 put it in the bin dir not lib
if(WIN32) if(WIN32)
set(LIBS_DIR ${CMAKE_INSTALL_PREFIX}/bin) set(LIBS_DIR ${CMAKE_INSTALL_PREFIX}/bin)

View file

@ -763,3 +763,34 @@ void WorldSession::HandleRequestPvPRewardsOpcode(WorldPacket& recv_data)
GetPlayer()->SendPvPRewards(); GetPlayer()->SendPvPRewards();
} }
void WorldSession::HandleRequestRatedBgInfo(WorldPacket & recvData)
{
DEBUG_LOG("WORLD: CMSG_REQUEST_RATED_BG_INFO");
uint8 unk;
recvData >> unk;
DEBUG_LOG("WorldSession::HandleRequestRatedBgInfo: unk = %u", unk);
WorldPacket data(SMSG_RATED_BG_STATS, 72);
data << uint32(0); // BgWeeklyWins20vs20
data << uint32(0); // BgWeeklyPlayed20vs20
data << uint32(0); // BgWeeklyPlayed15vs15
data << uint32(0);
data << uint32(0); // BgWeeklyWins10vs10
data << uint32(0);
data << uint32(0);
data << uint32(0);
data << uint32(0); // BgWeeklyWins15vs15
data << uint32(0);
data << uint32(0);
data << uint32(0);
data << uint32(0);
data << uint32(0);
data << uint32(0);
data << uint32(0); // BgWeeklyPlayed10vs10
data << uint32(0);
data << uint32(0);
GetPlayer()->SendPacket(&data);
}

View file

@ -1296,17 +1296,17 @@ enum Opcodes
CMSG_START_BATTLEFIELD_CHEAT = 0x14CC, CMSG_START_BATTLEFIELD_CHEAT = 0x14CC,
CMSG_END_BATTLEFIELD_CHEAT = 0x14CD, CMSG_END_BATTLEFIELD_CHEAT = 0x14CD,
SMSG_COMPOUND_MOVE = 0x14CE, SMSG_COMPOUND_MOVE = 0x14CE,
SMSG_MOVE_GRAVITY_DISABLE = 0x14CF, SMSG_MOVE_GRAVITY_DISABLE = 0x75B2, // 4.3.4 15595
CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x14D0, CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x3118, // 4.3.4 15595
SMSG_MOVE_GRAVITY_ENABLE = 0x14D1, SMSG_MOVE_GRAVITY_ENABLE = 0x30B3, // 4.3.4 15595
CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x14D2, CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x700A, // 4.3.4 15595
MSG_MOVE_GRAVITY_CHNG = 0x14D3, MSG_MOVE_GRAVITY_CHNG = 0x14D3,
SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x5DB5, // 4.3.4 15595 SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x5DB5, // 4.3.4 15595
SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x3CA6, // 4.3.4 15595 SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x3CA6, // 4.3.4 15595
CMSG_USE_EQUIPMENT_SET = 0x0417, // 4.3.4 15595 CMSG_USE_EQUIPMENT_SET = 0x0417, // 4.3.4 15595
SMSG_USE_EQUIPMENT_SET_RESULT = 0x2424, // 4.3.4 15595 SMSG_USE_EQUIPMENT_SET_RESULT = 0x2424, // 4.3.4 15595
CMSG_FORCE_ANIM = 0x14D8, CMSG_FORCE_ANIM = 0x14D8,
SMSG_FORCE_ANIM = 0x14D9, SMSG_FORCE_ANIM = 0x4C05, // 4.3.4 15595
CMSG_CHAR_FACTION_CHANGE = 0x2735, // 4.3.4 15595 CMSG_CHAR_FACTION_CHANGE = 0x2735, // 4.3.4 15595
SMSG_CHAR_FACTION_CHANGE = 0x4C06, // 4.3.4 15595 SMSG_CHAR_FACTION_CHANGE = 0x4C06, // 4.3.4 15595
CMSG_PVP_QUEUE_STATS_REQUEST = 0x14DC, CMSG_PVP_QUEUE_STATS_REQUEST = 0x14DC,
@ -1360,8 +1360,8 @@ enum Opcodes
SMSG_SOCKET_GEMS = 0x6014, // 4.3.4 15595 SMSG_SOCKET_GEMS = 0x6014, // 4.3.4 15595
CMSG_SET_CHARACTER_MODEL = 0x150D, CMSG_SET_CHARACTER_MODEL = 0x150D,
SMSG_CONNECT_TO = 0x0942, // 4.3.4 15595 SMSG_CONNECT_TO = 0x0942, // 4.3.4 15595
CMSG_CONNECT_TO_FAILED = 0x150F, CMSG_CONNECT_TO_FAILED = 0x2533, // 4.3.4 15595
SMSG_SUSPEND_COMMS = 0x1510, SMSG_SUSPEND_COMMS = 0x4140, // 4.3.4 15595
CMSG_SUSPEND_COMMS_ACK = 0x1511, CMSG_SUSPEND_COMMS_ACK = 0x1511,
SMSG_RESUME_COMMS = 0x1512, SMSG_RESUME_COMMS = 0x1512,
CMSG_AUTH_CONTINUED_SESSION = 0x1513, CMSG_AUTH_CONTINUED_SESSION = 0x1513,
@ -1373,9 +1373,9 @@ enum Opcodes
MSG_MOVE_SET_COLLISION_HGT = 0x1519, MSG_MOVE_SET_COLLISION_HGT = 0x1519,
CMSG_CLEAR_RANDOM_BG_WIN_TIME = 0x151A, CMSG_CLEAR_RANDOM_BG_WIN_TIME = 0x151A,
CMSG_CLEAR_HOLIDAY_BG_WIN_TIME = 0x151B, CMSG_CLEAR_HOLIDAY_BG_WIN_TIME = 0x151B,
CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x151C, CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x0025, // 4.3.4 15595
SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1 = 0x151D, SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1 = 0x2126, // 4.3.4 15595
SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0x151E, SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0x6814, // 4.3.4 15595
SMSG_COMPRESSED_UNKNOWN_1310 = 0x151F, SMSG_COMPRESSED_UNKNOWN_1310 = 0x151F,
SMSG_UNKNOWN_1311 = 0x1520, SMSG_UNKNOWN_1311 = 0x1520,
SMSG_UNKNOWN_1312 = 0x1521, SMSG_UNKNOWN_1312 = 0x1521,

View file

@ -1313,23 +1313,23 @@ void InitializeOpcodes()
//OPCODE(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_ARENA_TEAM_CHANGE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_ARENA_TEAM_CHANGE_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_COMPOUND_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_COMPOUND_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_MOVE_GRAVITY_DISABLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_MOVE_GRAVITY_ENABLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUseOpcode ); OPCODE(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUseOpcode );
OPCODE(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@ -1383,8 +1383,8 @@ void InitializeOpcodes()
OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_CONNECT_TO_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_SUSPEND_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_RESUME_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_RESUME_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@ -1396,9 +1396,9 @@ void InitializeOpcodes()
//OPCODE(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_COMPRESSED_UNKNOWN_1310, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_COMPRESSED_UNKNOWN_1310, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_PLAYER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_PLAYER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharactersOpcode ); OPCODE(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharactersOpcode );
@ -1408,7 +1408,7 @@ void InitializeOpcodes()
OPCODE(CMSG_SET_CURRENCY_FLAGS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetCurrencyFlagsOpcode ); OPCODE(CMSG_SET_CURRENCY_FLAGS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetCurrencyFlagsOpcode );
OPCODE(SMSG_WEEKLY_RESET_CURRENCIES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_WEEKLY_RESET_CURRENCIES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_INSPECT_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_INSPECT_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_REQUEST_RATED_BG_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL ); OPCODE(CMSG_REQUEST_RATED_BG_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBgInfo );
OPCODE(CMSG_REQUEST_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBGStatsOpcode ); OPCODE(CMSG_REQUEST_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBGStatsOpcode );
OPCODE(SMSG_RATED_BG_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_RATED_BG_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_REQUEST_PVP_REWARDS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPvPRewardsOpcode ); OPCODE(CMSG_REQUEST_PVP_REWARDS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPvPRewardsOpcode );

View file

@ -793,6 +793,7 @@ class WorldSession
void HandleRequestPvPOptionsEnabledOpcode(WorldPacket& recv_data); void HandleRequestPvPOptionsEnabledOpcode(WorldPacket& recv_data);
void HandleRequestPvPRewardsOpcode(WorldPacket& recv_data); void HandleRequestPvPRewardsOpcode(WorldPacket& recv_data);
void HandleRequestRatedBGStatsOpcode(WorldPacket& recv_data); void HandleRequestRatedBGStatsOpcode(WorldPacket& recv_data);
void HandleRequestRatedBgInfo(WorldPacket & recvData);
void HandleWardenDataOpcode(WorldPacket& recv_data); void HandleWardenDataOpcode(WorldPacket& recv_data);
void HandleWorldTeleportOpcode(WorldPacket& recv_data); void HandleWorldTeleportOpcode(WorldPacket& recv_data);