Added remaining changes

This commit is contained in:
tomrus88 2008-10-26 10:26:01 +03:00
parent df09909ec5
commit d403125e40
2 changed files with 4 additions and 4 deletions

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@ -86,8 +86,8 @@ public:
MTRand( const uint32& oneSeed ); // initialize with a simple uint32 MTRand( const uint32& oneSeed ); // initialize with a simple uint32
MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or an array MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or an array
MTRand(); // auto-initialize with /dev/urandom or time() and clock() MTRand(); // auto-initialize with /dev/urandom or time() and clock()
MTRand(const MTRand&); // prevent copy constructor MTRand(const MTRand&); // prevent copy constructor
MTRand& operator=(const MTRand&); // no-op operator= MTRand& operator=(const MTRand&); // no-op operator=
// Do NOT use for CRYPTOGRAPHY without securely hashing several returned // Do NOT use for CRYPTOGRAPHY without securely hashing several returned
// values together, otherwise the generator state can be learned after // values together, otherwise the generator state can be learned after

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@ -31,9 +31,9 @@ const char CreatureInfofmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiii
const char CreatureDataAddonInfofmt[]="iiiiiiis"; const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi"; const char CreatureModelfmt[]="iffbi";
const char CreatureInfoAddonInfofmt[]="iiiiiiis"; const char CreatureInfoAddonInfofmt[]="iiiiiiis";
const char EquipmentInfofmt[]="iiiiiiiiii"; const char EquipmentInfofmt[]="iiii";
const char GameObjectInfofmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiis"; const char GameObjectInfofmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiis";
const char ItemPrototypefmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifsiiiii"; const char ItemPrototypefmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiisiiii";
const char PageTextfmt[]="isi"; const char PageTextfmt[]="isi";
const char SpellThreatfmt[]="ii"; const char SpellThreatfmt[]="ii";
const char InstanceTemplatefmt[]="iiiiiiffffs"; const char InstanceTemplatefmt[]="iiiiiiffffs";