[11088] Add missing equipment for spell 41101

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2011-01-31 10:13:39 +01:00
parent 38758b31a1
commit d4304d471d
2 changed files with 5 additions and 5 deletions

View file

@ -2120,10 +2120,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
// Defensive Aura
target->CastSpell(target, 41105, true, NULL, this);
// equipment (unknown, but should be axe+shield)
//target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, 0);
//target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
//target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 0);
// equipment
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, 32604);
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 31467);
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 0);
return;
}
case 53790: // Defensive Stance

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11087"
#define REVISION_NR "11088"
#endif // __REVISION_NR_H__