[8063] Fix summon water elemental.

Summon type changed in 3.1.0.

Signed-off-by: hunuza <hunuza@gmail.com>
This commit is contained in:
bobaz 2009-06-21 15:05:18 +02:00 committed by hunuza
parent 17a82a063e
commit d49d7e74f9
4 changed files with 4 additions and 1 deletions

View file

@ -2374,6 +2374,7 @@ enum SummonType
SUMMON_TYPE_UNKNOWN2 = 427,
SUMMON_TYPE_POSESSED2 = 428,
SUMMON_TYPE_GUARDIAN2 = 1161,
SUMMON_TYPE_ELEMENTAL = 1561,
SUMMON_TYPE_FORCE_OF_NATURE = 1562
};

View file

@ -4232,6 +4232,7 @@ SpellCastResult Spell::CheckCast(bool strict)
case SUMMON_TYPE_POSESSED2:
case SUMMON_TYPE_DEMON:
case SUMMON_TYPE_SUMMON:
case SUMMON_TYPE_ELEMENTAL:
{
if(m_caster->GetPetGUID())
return SPELL_FAILED_ALREADY_HAVE_SUMMON;

View file

@ -3180,6 +3180,7 @@ void Spell::EffectSummonType(uint32 i)
EffectSummonDemon(i);
break;
case SUMMON_TYPE_SUMMON:
case SUMMON_TYPE_ELEMENTAL:
EffectSummon(i);
break;
case SUMMON_TYPE_CRITTER:

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8062"
#define REVISION_NR "8063"
#endif // __REVISION_NR_H__