diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index d182ba99f..e0abe79fc 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1312,7 +1312,7 @@ void Spell::EffectDummy(uint32 i) case 27222: case 57946: damage+=spirit*3; break; default: - sLog.outError("Spell::EffectDummy: Life Tap need set spirit multipler",m_triggeredByAuraSpell->Id); + sLog.outError("Spell::EffectDummy: %u Life Tap need set spirit multipler", m_spellInfo->Id); return; } // Think its not need (also need remove Life Tap from SpellDamageBonus or add new value)