Merge branch 'master' into 303

This commit is contained in:
tomrus88 2008-11-04 18:28:39 +03:00
commit d4ab3ca463
25 changed files with 495 additions and 317 deletions

View file

@ -30,7 +30,7 @@
#define MANGOS_BIGENDIAN 1
#if !defined(MANGOS_ENDIAN)
# if ACE_BYTE_ORDER == ACE_BIG_ENDIAN
# if defined (ACE_BIG_ENDIAN)
# define MANGOS_ENDIAN MANGOS_BIGENDIAN
# else //ACE_BYTE_ORDER != ACE_BIG_ENDIAN
# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN

View file

@ -714,7 +714,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
ItemLocale const *il = objmgr.GetItemLocale(proto->ItemId);
if (il)
{
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
name = il->Name[loc_idx];
}
}

View file

@ -511,7 +511,7 @@ void BattleGround::SendRewardMarkByMail(Player *plr,uint32 mark, uint32 count)
int loc_idx = plr->GetSession()->GetSessionDbLocaleIndex();
if ( loc_idx >= 0 )
if(ItemLocale const *il = objmgr.GetItemLocale(markProto->ItemId))
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
subject = il->Name[loc_idx];
// text

View file

@ -438,7 +438,6 @@ class ChatHandler
// Utility methods for commands
void ShowTicket(uint64 guid, char const* text, char const* time);
uint32 GetTicketIDByNum(uint32 num);
bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
bool HandleBanListHelper(QueryResult* result);
bool HandleBanHelper(BanMode mode,char const* args);

View file

@ -0,0 +1,179 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "Log.h"
#include "GMTicketMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Chat.h"
void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
{
int len = text ? strlen(text) : 0;
WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
data << uint32(status); // standard 0x0A, 0x06 if text present
if(status == 6)
{
data << text; // ticket text
data << uint8(0x7); // ticket category
data << float(0); // time from ticket creation?
data << float(0); // const
data << float(0); // const
data << uint8(0); // const
data << uint8(0); // const
}
SendPacket( &data );
}
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow());
if(ticket)
SendGMTicketGetTicket(0x06,ticket->GetText());
else
SendGMTicketGetTicket(0x0A,0);
}
void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,1);
std::string ticketText;
recv_data >> ticketText;
CharacterDatabase.escape_string(ticketText);
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
ticket->SetText(ticketText.c_str());
else
sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
}
void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ )
{
ticketmgr.Delete(GetPlayer()->GetGUIDLow());
WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
data << uint32(9);
SendPacket( &data );
SendGMTicketGetTicket(0x0A, 0);
}
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
uint32 map;
float x, y, z;
std::string ticketText = "";
uint32 unk1, unk2;
recv_data >> map >> x >> y >> z; // last check 2.4.3
recv_data >> ticketText;
// recheck
CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4);
recv_data >> unk1 >> unk2;
// note: the packet might contain more data, but the exact structure of that is unknown
sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
CharacterDatabase.escape_string(ticketText);
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1);
SendPacket( &data );
return;
}
ticketmgr.Create(_player->GetGUIDLow(), ticketText.c_str());
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
data.Initialize( SMSG_GMTICKET_CREATE, 4 );
data << uint32(2);
SendPacket( &data );
DEBUG_LOG("update the ticket\n");
//TODO: Guard player map
HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
{
if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName());
}
}
void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 );
data << uint32(1); // we can also disable ticket system by sending 0 value
SendPacket( &data );
}
void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
{
// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
CHECK_PACKET_SIZE(recv_data,4+4);
uint32 x;
recv_data >> x; // answer range? (6 = 0-5?)
sLog.outDebug("SURVEY: X = %u", x);
uint8 result[10];
memset(result, 0, sizeof(result));
for( int i = 0; i < 10; ++i)
{
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4);
uint32 questionID;
recv_data >> questionID; // GMSurveyQuestions.dbc
if (!questionID)
break;
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1);
uint8 value;
std::string unk_text;
recv_data >> value; // answer
recv_data >> unk_text; // always empty?
result[i] = value;
sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str());
}
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1);
std::string comment;
recv_data >> comment; // addional comment
sLog.outDebug("SURVEY: comment %s", comment.c_str());
// TODO: chart this data in some way
}

80
src/game/GMTicketMgr.cpp Normal file
View file

@ -0,0 +1,80 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Database/SQLStorage.h"
#include "GMTicketMgr.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include "Policies/SingletonImp.h"
#include "Player.h"
#include "ObjectDefines.h"
INSTANTIATE_SINGLETON_1(GMTicketMgr);
void GMTicketMgr::LoadGMTickets()
{
m_GMTicketMap.clear(); // For reload case
QueryResult *result = CharacterDatabase.Query(
// 0 1 2
"SELECT guid, ticket_text,UNIX_TIMESTAMP(ticket_lastchange) FROM character_ticket");
if( !result )
{
barGoLink bar( 1 );
bar.step();
sLog.outString();
sLog.outErrorDb(">> Loaded `character_ticket`, table is empty!");
return;
}
barGoLink bar( result->GetRowCount() );
uint32 count = 0;
do
{
bar.step();
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
m_GMTicketMap[guid] = GMTicket(guid, fields[1].GetCppString(), time_t(fields[2].GetUInt64()));
++count;
} while (result->NextRow());
delete result;
sLog.outString();
sLog.outString( ">> Loaded %d GM tickets", count );
}
void GMTicketMgr::DeleteAll()
{
for(GMTicketMap::iterator itr = m_GMTicketMap.begin(); itr != m_GMTicketMap.end(); ++itr)
{
if(Player* owner = objmgr.GetPlayer(MAKE_NEW_GUID(itr->first,0,HIGHGUID_PLAYER)))
owner->GetSession()->SendGMTicketGetTicket(0x0A,0);
}
CharacterDatabase.PExecute("DELETE FROM character_ticket");
m_GMTicketMap.clear();
}

118
src/game/GMTicketMgr.h Normal file
View file

@ -0,0 +1,118 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _GMTICKETMGR_H
#define _GMTICKETMGR_H
#include "Policies/Singleton.h"
#include "Database/DatabaseEnv.h"
#include "Util.h"
#include <map>
class GMTicket
{
public:
explicit GMTicket()
{
}
GMTicket(uint32 guid, std::string text, time_t update) : m_guid(guid), m_text(text), m_lastUpdate(update)
{
}
const char* GetText() const
{
return m_text.c_str();
}
uint64 GetLastUpdate() const
{
return m_lastUpdate;
}
void SetText(const char* text)
{
m_text = text ? text : "";
m_lastUpdate = time(NULL);
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", m_text.c_str(), m_guid);
}
void DeleteFromDB() const
{
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1", m_guid);
}
void SaveToDB() const
{
CharacterDatabase.BeginTransaction();
DeleteFromDB();
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text) VALUES ('%u', '%s')", m_guid, GetText());
CharacterDatabase.CommitTransaction();
}
private:
uint32 m_guid;
std::string m_text;
time_t m_lastUpdate;
};
typedef std::map<uint32, GMTicket> GMTicketMap;
class GMTicketMgr
{
public:
GMTicketMgr() { }
~GMTicketMgr() { }
void LoadGMTickets();
GMTicket* GetGMTicket(uint32 guid)
{
GMTicketMap::iterator itr = m_GMTicketMap.find(guid);
if(itr == m_GMTicketMap.end())
return NULL;
return &(itr->second);
}
size_t GetTicketCount() const
{
return m_GMTicketMap.size();
}
void Delete(uint32 guid)
{
GMTicketMap::iterator itr = m_GMTicketMap.find(guid);
if(itr == m_GMTicketMap.end())
return;
itr->second.DeleteFromDB();
m_GMTicketMap.erase(itr);
}
void DeleteAll();
void Create(uint32 guid, const char* text)
{
GMTicket t = GMTicket(guid, text, time(NULL));
t.SaveToDB();
m_GMTicketMap[guid] = t;
}
private:
GMTicketMap m_GMTicketMap;
};
#define ticketmgr MaNGOS::Singleton<GMTicketMgr>::Instance()
#endif

View file

@ -200,7 +200,7 @@ struct GuildBankEvent
uint8 DestTabId;
uint64 TimeStamp;
const bool isMoneyEvent()
bool isMoneyEvent() const
{
return LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
@ -359,7 +359,7 @@ class Guild
void SetGuildBankTabInfo(uint8 TabId, std::string name, std::string icon);
void CreateBankRightForTab(uint32 rankid, uint8 TabId);
const GuildBankTab *GetBankTab(uint8 index) { if(index >= m_TabListMap.size()) return NULL; return m_TabListMap[index]; }
const uint8 GetPurchasedTabs() const { return purchased_tabs; }
uint8 GetPurchasedTabs() const { return purchased_tabs; }
uint32 GetBankRights(uint32 rankId, uint8 TabId) const;
bool IsMemberHaveRights(uint32 LowGuid, uint8 TabId,uint32 rights) const;
bool CanMemberViewTab(uint32 LowGuid, uint8 TabId) const;

View file

@ -311,9 +311,9 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
if (il)
{
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
Name = il->Name[loc_idx];
if (il->Description.size() > loc_idx && !il->Description[loc_idx].empty())
if (il->Description.size() > size_t(loc_idx) && !il->Description[loc_idx].empty())
Description = il->Description[loc_idx];
}
}
@ -982,7 +982,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
if (il)
{
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
Name = il->Name[loc_idx];
}
}

View file

@ -34,6 +34,7 @@
#include "GameEvent.h"
#include "SpellMgr.h"
#include "AccountMgr.h"
#include "GMTicketMgr.h"
#include "WaypointManager.h"
#include "Util.h"
#include <cctype>
@ -1926,15 +1927,7 @@ bool ChatHandler::HandleTicketCommand(const char* args)
return false;
}
size_t count;
QueryResult *result = CharacterDatabase.Query("SELECT COUNT(ticket_id) FROM character_ticket");
if(result)
{
count = (*result)[0].GetUInt32();
delete result;
}
else
count = 0;
size_t count = ticketmgr.GetTicketCount();
bool accept = m_session->GetPlayer()->isAcceptTickets();
@ -1981,18 +1974,17 @@ bool ChatHandler::HandleTicketCommand(const char* args)
if(!result)
{
PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num);
delete result;
SetSentErrorMessage(true);
return false;
}
Field* fields = result->Fetch();
uint64 guid = fields[0].GetUInt64();
uint32 guid = fields[0].GetUInt32();
char const* text = fields[1].GetString();
char const* time = fields[2].GetString();
ShowTicket(guid,text,time);
ShowTicket(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER),text,time);
delete result;
return true;
}
@ -2012,43 +2004,17 @@ bool ChatHandler::HandleTicketCommand(const char* args)
return false;
// ticket $char_name
QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_text,ticket_lastchange FROM character_ticket WHERE guid = '%u' ORDER BY ticket_id ASC",GUID_LOPART(guid));
if(!result)
GMTicket* ticket = ticketmgr.GetGMTicket(GUID_LOPART(guid));
if(!ticket)
return false;
Field* fields = result->Fetch();
std::string time = TimeToTimestampStr(ticket->GetLastUpdate());
char const* text = fields[0].GetString();
char const* time = fields[1].GetString();
ShowTicket(guid,text,time);
delete result;
ShowTicket(guid, ticket->GetText(), time.c_str());
return true;
}
uint32 ChatHandler::GetTicketIDByNum(uint32 num)
{
QueryResult *result = CharacterDatabase.Query("SELECT ticket_id FROM character_ticket");
if(!result || num > result->GetRowCount())
{
PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num);
delete result;
return 0;
}
for(uint32 i = 1; i < num; ++i)
result->NextRow();
Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
delete result;
return id;
}
//dell all tickets
bool ChatHandler::HandleDelTicketCommand(const char *args)
{
@ -2059,26 +2025,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
// delticket all
if(strncmp(px,"all",4) == 0)
{
QueryResult *result = CharacterDatabase.Query("SELECT guid FROM character_ticket");
if(!result)
return true;
// notify players about ticket deleting
do
{
Field* fields = result->Fetch();
uint64 guid = fields[0].GetUInt64();
if(Player* sender = objmgr.GetPlayer(guid))
sender->GetSession()->SendGMTicketGetTicket(0x0A,0);
}while(result->NextRow());
delete result;
CharacterDatabase.PExecute("DELETE FROM character_ticket");
ticketmgr.DeleteAll();
SendSysMessage(LANG_COMMAND_ALLTICKETDELETED);
return true;
}
@ -2088,32 +2035,27 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
// delticket #num
if(num > 0)
{
QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_id,guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1);
QueryResult* result = CharacterDatabase.PQuery("SELECT guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1);
if(!result)
{
PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num);
delete result;
SetSentErrorMessage(true);
return false;
}
Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
uint64 guid = fields[1].GetUInt64();
uint32 guid = fields[0].GetUInt32();
delete result;
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE ticket_id = '%u'", id);
ticketmgr.Delete(guid);
// notify players about ticket deleting
if(Player* sender = objmgr.GetPlayer(guid))
//notify player
if(Player* pl = objmgr.GetPlayer(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER)))
{
sender->GetSession()->SendGMTicketGetTicket(0x0A,0);
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,sender->GetName());
pl->GetSession()->SendGMTicketGetTicket(0x0A, 0);
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL, pl->GetName());
}
else
SendSysMessage(LANG_COMMAND_TICKETDEL);
PSendSysMessage(LANG_COMMAND_TICKETDEL);
return true;
}
@ -2133,7 +2075,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
return false;
// delticket $char_name
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u'",GUID_LOPART(guid));
ticketmgr.Delete(GUID_LOPART(guid));
// notify players about ticket deleting
if(Player* sender = objmgr.GetPlayer(guid))

View file

@ -108,6 +108,9 @@ libmangosgame_a_SOURCES = \
GameObject.h \
GlobalEvents.cpp \
GlobalEvents.h \
GMTicketHandler.cpp \
GMTicketMgr.cpp \
GMTicketMgr.h \
GossipDef.cpp \
GossipDef.h \
GridDefines.h \

View file

@ -356,189 +356,6 @@ void WorldSession::HandleLogoutCancelOpcode( WorldPacket & /*recv_data*/ )
sLog.outDebug( "WORLD: sent SMSG_LOGOUT_CANCEL_ACK Message" );
}
void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
{
int len = text ? strlen(text) : 0;
WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
data << uint32(status); // standard 0x0A, 0x06 if text present
if(status == 6)
{
data << text; // ticket text
data << uint8(0x7); // ticket category
data << float(0); // time from ticket creation?
data << float(0); // const
data << float(0); // const
data << uint8(0); // const
data << uint8(0); // const
}
SendPacket( &data );
}
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
uint64 guid;
Field *fields;
guid = GetPlayer()->GetGUID();
QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(ticket_id) FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid));
if (result)
{
int cnt;
fields = result->Fetch();
cnt = fields[0].GetUInt32();
delete result;
if ( cnt > 0 )
{
QueryResult *result2 = CharacterDatabase.PQuery("SELECT ticket_text FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid));
if(result2)
{
Field *fields2 = result2->Fetch();
SendGMTicketGetTicket(0x06,fields2[0].GetString());
delete result2;
}
}
else
SendGMTicketGetTicket(0x0A,0);
}
}
void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,1);
std::string ticketText;
recv_data >> ticketText;
CharacterDatabase.escape_string(ticketText);
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", ticketText.c_str(), _player->GetGUIDLow());
}
void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ )
{
uint32 guid = GetPlayer()->GetGUIDLow();
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1",guid);
WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
data << uint32(9);
SendPacket( &data );
SendGMTicketGetTicket(0x0A, 0);
}
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
uint32 map;
float x, y, z;
std::string ticketText = "";
uint32 unk1, unk2;
recv_data >> map >> x >> y >> z; // last check 2.4.3
recv_data >> ticketText;
// recheck
CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4);
recv_data >> unk1 >> unk2;
// note: the packet might contain more data, but the exact structure of that is unknown
sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
CharacterDatabase.escape_string(ticketText);
QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM character_ticket WHERE guid = '%u'", _player->GetGUIDLow());
if (result)
{
int cnt;
Field *fields = result->Fetch();
cnt = fields[0].GetUInt32();
delete result;
if ( cnt > 0 )
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1);
SendPacket( &data );
}
else
{
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid,ticket_text) VALUES ('%u', '%s')", _player->GetGUIDLow(), ticketText.c_str());
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
data.Initialize( SMSG_GMTICKET_CREATE, 4 );
data << uint32(2);
SendPacket( &data );
DEBUG_LOG("update the ticket\n");
//TODO: Guard player map
HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
{
if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName());
}
}
}
}
void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 );
data << uint32(1); // we can also disable ticket system by sending 0 value
SendPacket( &data );
}
void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
{
// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
CHECK_PACKET_SIZE(recv_data,4+4);
uint32 x;
recv_data >> x; // answer range? (6 = 0-5?)
sLog.outDebug("SURVEY: X = %u", x);
uint8 result[10];
memset(result, 0, sizeof(result));
for( int i = 0; i < 10; ++i)
{
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4);
uint32 questionID;
recv_data >> questionID; // GMSurveyQuestions.dbc
if (!questionID)
break;
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1);
uint8 value;
std::string unk_text;
recv_data >> value; // answer
recv_data >> unk_text; // always empty?
result[i] = value;
sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str());
}
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1);
std::string comment;
recv_data >> comment; // addional comment
sLog.outDebug("SURVEY: comment %s", comment.c_str());
// TODO: chart this data in some way
}
void WorldSession::HandleTogglePvP( WorldPacket & recv_data )
{
// this opcode can be used in two ways: Either set explicit new status or toggle old status

View file

@ -703,7 +703,7 @@ class ObjectMgr
int GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetLocaleForIndex(int i);
// guild bank tabs
const uint32 GetGuildBankTabPrice(uint8 Index) { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; }
uint32 GetGuildBankTabPrice(uint8 Index) const { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; }
uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2);
bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const

View file

@ -1322,7 +1322,7 @@ class MANGOS_DLL_SPEC Player : public Unit
if(d < 0)
SetMoney (GetMoney() > uint32(-d) ? GetMoney() + d : 0);
else
SetMoney (GetMoney() < MAX_MONEY_AMOUNT - d ? GetMoney() + d : MAX_MONEY_AMOUNT);
SetMoney (GetMoney() < uint32(MAX_MONEY_AMOUNT - d) ? GetMoney() + d : MAX_MONEY_AMOUNT);
// "At Gold Limit"
if(GetMoney() >= MAX_MONEY_AMOUNT)

View file

@ -166,9 +166,9 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
CreatureLocale const *cl = objmgr.GetCreatureLocale(entry);
if (cl)
{
if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty())
if (cl->Name.size() > size_t(loc_idx) && !cl->Name[loc_idx].empty())
Name = cl->Name[loc_idx];
if (cl->SubName.size() > loc_idx && !cl->SubName[loc_idx].empty())
if (cl->SubName.size() > size_t(loc_idx) && !cl->SubName[loc_idx].empty())
SubName = cl->SubName[loc_idx];
}
}
@ -233,9 +233,9 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
GameObjectLocale const *gl = objmgr.GetGameObjectLocale(entryID);
if (gl)
{
if (gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty())
if (gl->Name.size() > size_t(loc_idx) && !gl->Name[loc_idx].empty())
Name = gl->Name[loc_idx];
if (gl->CastBarCaption.size() > loc_idx && !gl->CastBarCaption[loc_idx].empty())
if (gl->CastBarCaption.size() > size_t(loc_idx) && !gl->CastBarCaption[loc_idx].empty())
CastBarCaption = gl->CastBarCaption[loc_idx];
}
}
@ -368,9 +368,9 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
{
for (int i=0;i<8;i++)
{
if (nl->Text_0[i].size() > loc_idx && !nl->Text_0[i][loc_idx].empty())
if (nl->Text_0[i].size() > size_t(loc_idx) && !nl->Text_0[i][loc_idx].empty())
Text_0[i]=nl->Text_0[i][loc_idx];
if (nl->Text_1[i].size() > loc_idx && !nl->Text_1[i][loc_idx].empty())
if (nl->Text_1[i].size() > size_t(loc_idx) && !nl->Text_1[i][loc_idx].empty())
Text_1[i]=nl->Text_1[i][loc_idx];
}
}
@ -440,7 +440,7 @@ void WorldSession::HandlePageQueryOpcode( WorldPacket & recv_data )
PageTextLocale const *pl = objmgr.GetPageTextLocale(pageID);
if (pl)
{
if (pl->Text.size() > loc_idx && !pl->Text[loc_idx].empty())
if (pl->Text.size() > size_t(loc_idx) && !pl->Text[loc_idx].empty())
Text = pl->Text[loc_idx];
}
}

View file

@ -56,6 +56,7 @@
#include "CellImpl.h"
#include "InstanceSaveMgr.h"
#include "WaypointManager.h"
#include "GMTicketMgr.h"
#include "Util.h"
INSTANTIATE_SINGLETON_1( World );
@ -1134,6 +1135,9 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Waypoints..." );
WaypointMgr.Load();
sLog.outString( "Loading GM tickets...");
ticketmgr.LoadGMTickets();
///- Handle outdated emails (delete/return)
sLog.outString( "Returning old mails..." );
objmgr.ReturnOrDeleteOldMails(false);

View file

@ -261,7 +261,7 @@ public:
/** Returns the bounds of the sub array. Used by makeNode. */
static AABox computeBounds(
const Array<_AABSPTree::Handle<T>*>& point,
const Array<_AABSPTree::Handle<T>*>& point,
int beginIndex,
int endIndex) {
@ -770,9 +770,11 @@ public:
// Some of the elements in the lt or gt array might really overlap the split location.
// Move them as needed.
for (int i = 0; i < lt.size(); ++i) {
const AABox& bounds = lt[i]->bounds;
if ((bounds.low()[splitAxis] <= splitLocation) && (bounds.high()[splitAxis] >= splitLocation)) {
for (int i = 0; i < lt.size(); ++i)
{
const AABox& lt_bounds = lt[i]->bounds;
if ((bounds.low()[splitAxis] <= splitLocation) && (lt_bounds.high()[splitAxis] >= splitLocation))
{
node->valueArray.append(lt[i]);
// Remove this element and process the new one that
// is swapped in in its place.
@ -780,9 +782,11 @@ public:
}
}
for (int i = 0; i < gt.size(); ++i) {
const AABox& bounds = gt[i]->bounds;
if ((bounds.low()[splitAxis] <= splitLocation) && (bounds.high()[splitAxis] >= splitLocation)) {
for (int i = 0; i < gt.size(); ++i)
{
const AABox& gt_bounds = gt[i]->bounds;
if ((bounds.low()[splitAxis] <= splitLocation) && (gt_bounds.high()[splitAxis] >= splitLocation))
{
node->valueArray.append(gt[i]);
// Remove this element and process the new one that
// is swapped in in its place.
@ -819,19 +823,20 @@ public:
// Verify that all objects ended up on the correct side of the split.
// (i.e., make sure that the Array partition was correct)
for (int i = 0; i < lt.size(); ++i) {
const AABox& bounds = lt[i]->bounds;
debugAssert(bounds.high()[splitAxis] < splitLocation);
const AABox& lt_bounds = lt[i]->bounds;
debugAssert(lt_bounds.high()[splitAxis] < splitLocation);
}
for (int i = 0; i < gt.size(); ++i) {
const AABox& bounds = gt[i]->bounds;
debugAssert(bounds.low()[splitAxis] > splitLocation);
const AABox& gt_bounds = gt[i]->bounds;
debugAssert(gt_bounds.low()[splitAxis] > splitLocation);
}
for (int i = 0; i < node->valueArray.size(); ++i) {
const AABox& bounds = node->valueArray[i]->bounds;
debugAssert(bounds.high()[splitAxis] >= splitLocation);
debugAssert(bounds.low()[splitAxis] <= splitLocation);
for (int i = 0; i < node->valueArray.size(); ++i)
{
const AABox& node_bounds = node->valueArray[i]->bounds;
debugAssert(node_bounds.high()[splitAxis] >= splitLocation);
debugAssert(node_bounds.low()[splitAxis] <= splitLocation);
}
# endif
@ -925,16 +930,17 @@ public:
/**
Throws out all elements of the set.
*/
void clear() {
void clear()
{
typedef typename Table<_internal::Indirector<_AABSPTree::Handle<T> >, Node* >::Iterator It;
// Delete all handles stored in the member table
It cur = memberTable.begin();
It end = memberTable.end();
while (cur != end) {
delete cur->key.handle;
cur->key.handle = NULL;
++cur;
It tab_cur = memberTable.begin();
It tab_end = memberTable.end();
while (tab_cur != tab_end) {
delete tab_cur->key.handle;
tab_cur->key.handle = NULL;
++tab_cur;
}
memberTable.clear();
@ -1543,10 +1549,6 @@ public:
private:
friend class AABSPTree<T>;
// Note: this is a Table iterator, we are currently defining
// Set iterator
typename Table<Member, Node*>::Iterator it;
Iterator(const typename Table<Member, Node*>::Iterator& it) : it(it) {}
public:

View file

@ -126,8 +126,8 @@ namespace VMAP
}
const G3D::Array<unsigned int>& getMaps() const { return iMapIds; }
inline bool isAlreadyProcessedSingleFile(std::string pName) { return(iProcesseSingleFiles.containsKey(pName)); }
inline void addAlreadyProcessedSingleFile(std::string pName) { iProcesseSingleFiles.set(pName,pName); }
bool isAlreadyProcessedSingleFile(std::string pName) const { return iProcesseSingleFiles.containsKey(pName); }
void addAlreadyProcessedSingleFile(std::string pName) { iProcesseSingleFiles.set(pName,pName); }
inline void addWorldAreaMap(unsigned int pMapId)
{
@ -136,7 +136,7 @@ namespace VMAP
iWorldAreaGroups.append(pMapId);
}
}
inline bool isWorldAreaMap(unsigned int pMapId) { return(iWorldAreaGroups.contains(pMapId)); }
bool isWorldAreaMap(unsigned int pMapId) const { return(iWorldAreaGroups.contains(pMapId)); }
void setModelNameFilterMethod(bool (*pFilterMethod)(char *pName)) { iFilterMethod = pFilterMethod; }
};

View file

@ -52,8 +52,9 @@ namespace VMAP
SubModel *iSubModel;
G3D::AABox iBox;
ModelContainer (const ModelContainer& c): BaseModel(c) {}
ModelContainer& operator=(const ModelContainer& ) {}
// not allowed copy
explicit ModelContainer (const ModelContainer&);
ModelContainer& operator=(const ModelContainer&);
public:
ModelContainer() : BaseModel() { iNSubModel =0; iSubModel = 0; };
@ -65,7 +66,7 @@ namespace VMAP
~ModelContainer(void);
inline const void setSubModel(const SubModel& pSubModel, int pPos) { iSubModel[pPos] = pSubModel; }
inline void setSubModel(const SubModel& pSubModel, int pPos) { iSubModel[pPos] = pSubModel; }
inline const SubModel& getSubModel(int pPos) const { return iSubModel[pPos]; }

View file

@ -23,13 +23,13 @@
namespace VMAP
{
//=====================================
#define MAX_CAN_FALL_DISTANCE 10.0
#define MAX_CAN_FALL_DISTANCE 10.0f
const char VMAP_MAGIC[] = "VMAP_2.0";
class VMapDefinitions
{
public:
static const double getMaxCanFallDistance() { return(MAX_CAN_FALL_DISTANCE); }
static float getMaxCanFallDistance() { return MAX_CAN_FALL_DISTANCE; }
};
//======================================

View file

@ -88,14 +88,14 @@ namespace VMAP
private:
float getIntersectionTime(const G3D::Ray& pRay, float pMaxDist, bool pStopAtFirstHit);
bool isAlreadyLoaded(const std::string& pName) { return(iLoadedModelContainer.containsKey(pName)); }
bool isAlreadyLoaded(const std::string& pName) const { return(iLoadedModelContainer.containsKey(pName)); }
void setLoadedMapTile(unsigned int pTileIdent) { iLoadedMapTiles.set(pTileIdent, true); }
void removeLoadedMapTile(unsigned int pTileIdent) { iLoadedMapTiles.remove(pTileIdent); }
bool hasLoadedMapTiles() { return(iLoadedMapTiles.size() > 0); }
bool containsLoadedMapTile(unsigned int pTileIdent) { return(iLoadedMapTiles.containsKey(pTileIdent)); }
bool hasLoadedMapTiles() const { return iLoadedMapTiles.size() > 0; }
bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); }
public:
ManagedModelContainer *getModelContainer(const std::string& pName) { return(iLoadedModelContainer.get(pName)); }
const bool hasDirFile(const std::string& pDirName) const { return(iLoadedDirFiles.containsKey(pDirName)); }
bool hasDirFile(const std::string& pDirName) const { return(iLoadedDirFiles.containsKey(pDirName)); }
FilesInDir& getDirFiles(const std::string& pDirName) const { return(iLoadedDirFiles.get(pDirName)); }
public:
MapTree(const char *pBasePath);
@ -111,7 +111,7 @@ namespace VMAP
void unloadMap(const std::string& dirFileName, unsigned int pMapTileIdent, bool pForce=false);
void getModelContainer(G3D::Array<ModelContainer *>& pArray ) { iTree->getMembers(pArray); }
const void addDirFile(const std::string& pDirName, const FilesInDir& pFilesInDir) { iLoadedDirFiles.set(pDirName, pFilesInDir); }
void addDirFile(const std::string& pDirName, const FilesInDir& pFilesInDir) { iLoadedDirFiles.set(pDirName, pFilesInDir); }
size_t size() { return(iTree->size()); }
};

View file

@ -62,7 +62,7 @@ namespace VMAP
{
// Integer representation of a floating-point value.
#define IR(x) ((G3D::uint32&)x)
#define IR(x) (reinterpret_cast<G3D::uint32 const&>(x))
Inside = true;
const G3D::Vector3& MinB = box.low();

View file

@ -263,6 +263,9 @@
<File
RelativePath="..\..\src\game\GameEvent.h">
</File>
<File
RelativePath="..\..\src\game\GMTicketHandler.cpp">
</File>
<File
RelativePath="..\..\src\game\GossipDef.cpp">
</File>
@ -566,6 +569,12 @@
<File
RelativePath="..\..\src\game\GameObject.h">
</File>
<File
RelativePath="..\..\src\game\GMTicketMgr.cpp">
</File>
<File
RelativePath="..\..\src\game\GMTicketMgr.h">
</File>
<File
RelativePath="..\..\src\game\GuardAI.cpp">
</File>

View file

@ -522,6 +522,10 @@
RelativePath="..\..\src\game\GameEvent.h"
>
</File>
<File
RelativePath="..\..\src\game\GMTicketHandler.cpp"
>
</File>
<File
RelativePath="..\..\src\game\GossipDef.cpp"
>
@ -926,6 +930,14 @@
RelativePath="..\..\src\game\GameObject.h"
>
</File>
<File
RelativePath="..\..\src\game\GMTicketMgr.cpp"
>
</File>
<File
RelativePath="..\..\src\game\GMTicketMgr.h"
>
</File>
<File
RelativePath="..\..\src\game\GuardAI.cpp"
>

View file

@ -524,6 +524,10 @@
RelativePath="..\..\src\game\GameEvent.h"
>
</File>
<File
RelativePath="..\..\src\game\GMTicketHandler.cpp"
>
</File>
<File
RelativePath="..\..\src\game\GossipDef.cpp"
>
@ -928,6 +932,14 @@
RelativePath="..\..\src\game\GameObject.h"
>
</File>
<File
RelativePath="..\..\src\game\GMTicketMgr.cpp"
>
</File>
<File
RelativePath="..\..\src\game\GMTicketMgr.h"
>
</File>
<File
RelativePath="..\..\src\game\GuardAI.cpp"
>