[9292] Remove unused declaration of string in sendQuestGiverQuestDetails

Some additional code cleanup for readability

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-02-03 16:57:37 +01:00
parent a0a4f7a719
commit d4f5c0d76f
2 changed files with 18 additions and 9 deletions

View file

@ -436,7 +436,6 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
std::string Title = pQuest->GetTitle();
std::string Details = pQuest->GetDetails();
std::string Objectives = pQuest->GetObjectives();
std::string EndText = pQuest->GetEndText();
int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0)
@ -450,8 +449,6 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
Details=ql->Details[loc_idx];
if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty())
Objectives=ql->Objectives[loc_idx];
if (ql->EndText.size() > (size_t)loc_idx && !ql->EndText[loc_idx].empty())
EndText=ql->EndText[loc_idx];
}
}
@ -479,12 +476,17 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
ItemPrototype const* IProto;
data << uint32(pQuest->GetRewChoiceItemsCount());
for (uint32 i=0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
{
if ( !pQuest->RewChoiceItemId[i] ) continue;
if (!pQuest->RewChoiceItemId[i])
continue;
data << uint32(pQuest->RewChoiceItemId[i]);
data << uint32(pQuest->RewChoiceItemCount[i]);
IProto = ObjectMgr::GetItemPrototype(pQuest->RewChoiceItemId[i]);
if (IProto)
data << uint32(IProto->DisplayInfoID);
else
@ -492,12 +494,17 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
}
data << uint32(pQuest->GetRewItemsCount());
for (uint32 i=0; i < QUEST_REWARDS_COUNT; ++i)
{
if ( !pQuest->RewItemId[i] ) continue;
if (!pQuest->RewItemId[i])
continue;
data << uint32(pQuest->RewItemId[i]);
data << uint32(pQuest->RewItemCount[i]);
IProto = ObjectMgr::GetItemPrototype(pQuest->RewItemId[i]);
if (IProto)
data << uint32(IProto->DisplayInfoID);
else
@ -528,11 +535,13 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << uint32(0);
data << uint32(QUEST_EMOTE_COUNT);
for (uint32 i=0; i < QUEST_EMOTE_COUNT; ++i)
{
data << uint32(pQuest->DetailsEmote[i]);
data << uint32(pQuest->DetailsEmoteDelay[i]); // DetailsEmoteDelay (in ms)
}
pSession->SendPacket( &data );
sLog.outDebug("WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId());

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9291"
#define REVISION_NR "9292"
#endif // __REVISION_NR_H__