[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Tasssadar 2010-10-24 14:39:26 +04:00 committed by VladimirMangos
parent 365c4a19e0
commit d53fe93e9d
12 changed files with 28 additions and 27 deletions

View file

@ -138,8 +138,6 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::
TransportMap m_TransportsByMap;
bool CanPlayerEnter(uint32 mapid, Player* player);
uint32 GenerateInstanceId() { return ++i_MaxInstanceId; }
void InitMaxInstanceId();
void InitializeVisibilityDistanceInfo();
/* statistics */
@ -174,8 +172,6 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::
uint32 i_gridCleanUpDelay;
MapMapType i_maps;
IntervalTimer i_timer;
uint32 i_MaxInstanceId;
};
#define sMapMgr MapManager::Instance()