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[10640] Implement instance guids with proper HIGHGUID_INSTANCE use.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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12 changed files with 28 additions and 27 deletions
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@ -37,6 +37,7 @@ char const* ObjectGuid::GetTypeName(HighGuid high)
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case HIGHGUID_DYNAMICOBJECT:return "DynObject";
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case HIGHGUID_CORPSE: return "Corpse";
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case HIGHGUID_MO_TRANSPORT: return "MoTransport";
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case HIGHGUID_INSTANCE: return "InstanceID";
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default:
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return "<unknown>";
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}
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@ -105,3 +106,4 @@ template uint32 ObjectGuidGenerator<HIGHGUID_PET>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_VEHICLE>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_DYNAMICOBJECT>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_CORPSE>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_INSTANCE>::Generate();
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