diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp index 86f57ebd6..cbc52b281 100644 --- a/src/game/AuctionHouseHandler.cpp +++ b/src/game/AuctionHouseHandler.cpp @@ -365,6 +365,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) continue; Item *newItem = it->CloneItem(stackSize, pl); + newItem->RemoveFromUpdateQueueOf(pl); // item not planned to adding to inventory pl->DestroyItemCount(it, stackSize, true); diff --git a/src/game/Item.cpp b/src/game/Item.cpp index 828c73c76..791bb25d6 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -253,7 +253,7 @@ bool Item::Create( uint32 guidlow, uint32 itemid, Player const* owner) SetObjectScale(DEFAULT_OBJECT_SCALE); SetGuidValue(ITEM_FIELD_OWNER, owner ? owner->GetObjectGuid() : ObjectGuid()); - SetGuidValue(ITEM_FIELD_CONTAINED, owner ? owner->GetObjectGuid() : ObjectGuid()); + SetGuidValue(ITEM_FIELD_CONTAINED, ObjectGuid()); ItemPrototype const *itemProto = ObjectMgr::GetItemPrototype(itemid); if(!itemProto) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 6642d3fcb..b1429d65c 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11523" + #define REVISION_NR "11524" #endif // __REVISION_NR_H__