From d59c39437019e7005671bc2a938e849247a65a6a Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Sat, 16 Jan 2010 20:57:17 +0300 Subject: [PATCH] [9192] Fixed typo in error output for lock id gameobject template data check. --- src/game/ObjectMgr.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 4c0bcd345..a51f10e0d 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -5872,7 +5872,7 @@ inline void CheckGOLockId(GameObjectInfo const* goInfo,uint32 dataN,uint32 N) return; sLog.outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.", - goInfo->id,goInfo->type,N,goInfo->door.lockId,goInfo->door.lockId); + goInfo->id,goInfo->type,N,dataN,dataN); } inline void CheckGOLinkedTrapId(GameObjectInfo const* goInfo,uint32 dataN,uint32 N) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 7d0db1903..362bd4192 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9191" + #define REVISION_NR "9192" #endif // __REVISION_NR_H__