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[10233] Fixed check in SpellAuraHolder::HasMechanicMask
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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3 changed files with 3 additions and 3 deletions
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@ -8765,7 +8765,7 @@ bool SpellAuraHolder::HasMechanicMask(uint32 mechanicMask) const
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return true;
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for (int32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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if (m_auras[i] && m_spellProto->EffectMechanic[i] & mechanicMask)
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if (m_auras[i] && m_spellProto->EffectMechanic[i] && ((1 << (m_spellProto->EffectMechanic[i] -1)) & mechanicMask))
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return true;
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return false;
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}
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@ -7362,7 +7362,7 @@ void Spell::EffectDispelMechanic(SpellEffectIndex eff_idx)
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next = iter;
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++next;
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SpellEntry const *spell = iter->second->GetSpellProto();
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if (spell->Mechanic == mechanic || iter->second->HasMechanic(mechanic))
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if (iter->second->HasMechanic(mechanic))
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{
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unitTarget->RemoveAurasDueToSpell(spell->Id);
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if (Auras.empty())
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10232"
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#define REVISION_NR "10233"
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#endif // __REVISION_NR_H__
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