diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index b723a0297..5c9fd7fb1 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6108,6 +6108,7 @@ void Aura::HandleShapeshiftBoosts(bool apply) break; case FORM_MOONKIN: spellId1 = 24905; + spellId2 = 69366; MasterShaperSpellId = 48421; break; case FORM_FLIGHT: diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index c56fee839..575a047d9 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2076,6 +2076,14 @@ void Unit::CalculateDamageAbsorbAndResist(Unit *pCaster, SpellSchoolMask schoolM RemainingDamage -= RemainingDamage * currentAbsorb / 100; continue; } + // Moonkin Form passive + if (spellProto->Id == 69366) + { + //reduces all damage taken while Stunned + if (unitflag & UNIT_FLAG_STUNNED) + RemainingDamage -= RemainingDamage * currentAbsorb / 100; + continue; + } break; } case SPELLFAMILY_ROGUE: diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index e525a0d33..91c027d35 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11064" + #define REVISION_NR "11065" #endif // __REVISION_NR_H__