SD3 compile fix pt2 of 2. Thanks H0zen

This commit is contained in:
Antz 2017-06-05 19:47:07 +01:00 committed by Antz
parent 02d178013f
commit d5f638b8c8

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@ -124,6 +124,8 @@ class MANGOS_DLL_SPEC InstanceData
// called on creature despawn
virtual void OnCreatureDespawn(Creature* /*creature*/) {}
virtual void OnCreatureLooted(Creature* /*creature*/, LootType) {}
// All-purpose data storage 64 bit
virtual uint64 GetData64(uint32 /*Data*/) const { return 0; }
virtual void SetData64(uint32 /*Data*/, uint64 /*Value*/) { }