diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index a71d25924..36d154fd8 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3795,7 +3795,7 @@ void Spell::HandleEffects(Unit *pUnitTarget,Item *pItemTarget,GameObject *pGOTar damage = int32(CalculateDamage((uint8)i, unitTarget) * DamageMultiplier); - sLog.outDebug( "Spell: Effect : %u", eff); + sLog.outDebug( "Spell %u Effect%d : %u", m_spellInfo->Id, i, eff); if(eff