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[c12603] Prevent annoying client freezes
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parent
ecb5342ed8
commit
d6546947f0
2 changed files with 2 additions and 3 deletions
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@ -4626,10 +4626,9 @@ void Aura::HandleAuraModStun(bool apply, bool Real)
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{
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{
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((Player*)target)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE);
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((Player*)target)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE);
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target->SetStandState(UNIT_STAND_STATE_STAND);// in 1.5 client
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target->SetStandState(UNIT_STAND_STATE_STAND);// in 1.5 client
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target->SetRoot(true);
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}
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}
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target->SetRoot(true);
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// Summon the Naj'entus Spine GameObject on target if spell is Impaling Spine
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// Summon the Naj'entus Spine GameObject on target if spell is Impaling Spine
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if (GetId() == 39837)
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if (GetId() == 39837)
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{
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12602"
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#define REVISION_NR "12603"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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