[c12603] Prevent annoying client freezes

This commit is contained in:
Schmoozerd 2013-05-31 11:37:13 +01:00 committed by Antz
parent ecb5342ed8
commit d6546947f0
2 changed files with 2 additions and 3 deletions

View file

@ -4626,10 +4626,9 @@ void Aura::HandleAuraModStun(bool apply, bool Real)
{
((Player*)target)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE);
target->SetStandState(UNIT_STAND_STATE_STAND);// in 1.5 client
target->SetRoot(true);
}
target->SetRoot(true);
// Summon the Naj'entus Spine GameObject on target if spell is Impaling Spine
if (GetId() == 39837)
{

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "12602"
#define REVISION_NR "12603"
#endif // __REVISION_NR_H__