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- Quest POI fix.
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4 changed files with 20 additions and 11 deletions
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@ -230,10 +230,13 @@ struct QuestPOI
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int32 ObjectiveIndex;
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uint32 MapId;
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uint32 Unk1;
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uint32 Unk2;
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uint32 Unk3;
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uint32 Unk4;
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std::vector<QuestPOIPoint> points;
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QuestPOI() : ObjectiveIndex(0), MapId(0), Unk1(0) {}
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QuestPOI(int32 objIndex, uint32 mapId, uint32 unk1) : ObjectiveIndex(objIndex), MapId(mapId), Unk1(unk1) {}
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QuestPOI() : ObjectiveIndex(0), MapId(0), Unk1(0), Unk2(0), Unk3(0), Unk4(0) {}
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QuestPOI(int32 objIndex, uint32 mapId, uint32 unk1, uint32 unk2, uint32 unk3, uint32 unk4) : ObjectiveIndex(objIndex), MapId(mapId), Unk1(unk1), Unk2(unk2), Unk3(unk3), Unk4(unk4) {}
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};
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typedef std::vector<QuestPOI> QuestPOIVector;
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