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[11296] Load and check GAMEOBJECT_TYPE_CAPTURE_POINT event id's
Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
2aef552668
commit
d79d348af1
2 changed files with 35 additions and 3 deletions
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@ -606,10 +606,26 @@ void ScriptMgr::LoadEventScripts()
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// Load all possible script entries from gameobjects
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for(uint32 i = 1; i < sGOStorage.MaxEntry; ++i)
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{
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if (GameObjectInfo const* goInfo = sGOStorage.LookupEntry<GameObjectInfo>(i))
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{
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if (uint32 eventId = goInfo->GetEventScriptId())
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evt_scripts.insert(eventId);
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if (goInfo->type == GAMEOBJECT_TYPE_CAPTURE_POINT)
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{
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evt_scripts.insert(goInfo->capturePoint.neutralEventID1);
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evt_scripts.insert(goInfo->capturePoint.neutralEventID2);
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evt_scripts.insert(goInfo->capturePoint.contestedEventID1);
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evt_scripts.insert(goInfo->capturePoint.contestedEventID2);
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evt_scripts.insert(goInfo->capturePoint.progressEventID1);
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evt_scripts.insert(goInfo->capturePoint.progressEventID2);
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evt_scripts.insert(goInfo->capturePoint.winEventID1);
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evt_scripts.insert(goInfo->capturePoint.winEventID2);
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}
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}
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}
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// Load all possible script entries from spells
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for(uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
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{
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@ -646,7 +662,7 @@ void ScriptMgr::LoadEventScripts()
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{
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std::set<uint32>::const_iterator itr2 = evt_scripts.find(itr->first);
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if (itr2 == evt_scripts.end())
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sLog.outErrorDb("Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u or path taxi node data",
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sLog.outErrorDb("Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field, type 29 or any spell effect %u or path taxi node data",
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itr->first, SPELL_EFFECT_SEND_EVENT);
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}
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}
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@ -778,10 +794,26 @@ void ScriptMgr::LoadEventIdScripts()
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// Load all possible event entries from gameobjects
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for(uint32 i = 1; i < sGOStorage.MaxEntry; ++i)
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{
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if (GameObjectInfo const* goInfo = sGOStorage.LookupEntry<GameObjectInfo>(i))
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{
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if (uint32 eventId = goInfo->GetEventScriptId())
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evt_scripts.insert(eventId);
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if (goInfo->type == GAMEOBJECT_TYPE_CAPTURE_POINT)
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{
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evt_scripts.insert(goInfo->capturePoint.neutralEventID1);
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evt_scripts.insert(goInfo->capturePoint.neutralEventID2);
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evt_scripts.insert(goInfo->capturePoint.contestedEventID1);
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evt_scripts.insert(goInfo->capturePoint.contestedEventID2);
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evt_scripts.insert(goInfo->capturePoint.progressEventID1);
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evt_scripts.insert(goInfo->capturePoint.progressEventID2);
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evt_scripts.insert(goInfo->capturePoint.winEventID1);
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evt_scripts.insert(goInfo->capturePoint.winEventID2);
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}
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}
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}
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// Load all possible event entries from spells
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for(uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
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{
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@ -826,7 +858,7 @@ void ScriptMgr::LoadEventIdScripts()
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std::set<uint32>::const_iterator itr = evt_scripts.find(eventId);
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if (itr == evt_scripts.end())
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sLog.outErrorDb("Table `scripted_event_id` has id %u not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u or path taxi node data",
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sLog.outErrorDb("Table `scripted_event_id` has id %u not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field, type 29 or any spell effect %u or path taxi node data",
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eventId, SPELL_EFFECT_SEND_EVENT);
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m_EventIdScripts[eventId] = GetScriptId(scriptName);
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