[8085] Apply talent rate to all talents points.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
duckman 2009-06-28 04:02:19 +04:00 committed by tomrus88
parent a656bc36fa
commit d7a4665aaf
2 changed files with 5 additions and 7 deletions

View file

@ -19464,19 +19464,17 @@ void Player::AutoStoreLoot(uint8 bag, uint8 slot, uint32 loot_id, LootStore cons
uint32 Player::CalculateTalentsPoints() const
{
uint32 base_talent = getLevel() < 10 ? 0 : uint32((getLevel()-9)*sWorld.getRate(RATE_TALENT));
uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9;
if(getClass() != CLASS_DEATH_KNIGHT)
return base_talent;
return uint32(base_talent * sWorld.getRate(RATE_TALENT));
uint32 talentPointsForLevel =
(getLevel() < 56 ? 0 : uint32((getLevel()-55)*sWorld.getRate(RATE_TALENT)))
+ m_questRewardTalentCount;
uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55 + m_questRewardTalentCount;
if(talentPointsForLevel > base_talent)
talentPointsForLevel = base_talent;
return talentPointsForLevel;
return uint32(talentPointsForLevel * sWorld.getRate(RATE_TALENT));
}
bool Player::IsAllowUseFlyMountsHere() const

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8084"
#define REVISION_NR "8085"
#endif // __REVISION_NR_H__