[10236] Implement SPELL_AURA_OPEN_STABLE (292).

(based on Wowka321's repo commit 213ceb0)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Rewrited partly.
This commit is contained in:
Ceris 2010-07-21 04:04:34 +04:00 committed by VladimirMangos
parent e7093e3ebb
commit d7b6840634
6 changed files with 50 additions and 19 deletions

View file

@ -342,7 +342,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleUnused, //289 unused (3.2.2a)
&Aura::HandleAuraModAllCritChance, //290 SPELL_AURA_MOD_ALL_CRIT_CHANCE
&Aura::HandleNoImmediateEffect, //291 SPELL_AURA_MOD_QUEST_XP_PCT implemented in Player::GiveXP
&Aura::HandleNULL, //292 call stabled pet
&Aura::HandleAuraOpenStable, //292 call stabled pet
&Aura::HandleNULL, //293 3 spells
&Aura::HandleNULL, //294 2 spells, possible prevent mana regen
&Aura::HandleUnused, //295 unused (3.2.2a)
@ -7431,6 +7431,19 @@ void Aura::HandleAuraControlVehicle(bool apply, bool Real)
}
}
void Aura::HandleAuraOpenStable(bool apply, bool Real)
{
if(!Real || GetTarget()->GetTypeId() != TYPEID_PLAYER || !GetTarget()->IsInWorld())
return;
Player* player = (Player*)GetTarget();
if (apply)
player->GetSession()->SendStablePet(player->GetObjectGuid());
// client auto close stable dialog at !apply aura
}
void Aura::HandleAuraConvertRune(bool apply, bool Real)
{
if(!Real)