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Scaling stats fix.
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9c8a0d615e
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1 changed files with 17 additions and 10 deletions
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@ -1171,10 +1171,11 @@ struct ScalingStatValuesEntry
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uint32 ssdMultiplier[4]; // 2-5 Multiplier for ScalingStatDistribution
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uint32 armorMod[4]; // 6-9 Armor for level
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uint32 dpsMod[6]; // 10-15 DPS mod for level
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uint32 spellBonus; // 16 not sure.. TODO: need more info about
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uint32 feralBonus; // 17 Feral AP bonus (there's data from 3.1 ssdMultiplier[3])
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//uint32 unk1; // 18 all zero's
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//uint32 unk2[5]; // 19-23 3.2 new feral bonus?
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uint32 spellBonus; // 16 spell power for level
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uint32 ssdMultiplier2; // 17 there's data from 3.1 dbc ssdMultiplier[3]
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//uint32 unk1; // 18 all fields equal to 0
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//uint32 unk2; // 19 unk, probably also Armor for level
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uint32 armorMod2[4]; // 20-23 Armor for level
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uint32 getssdMultiplier(uint32 mask) const
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{
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@ -1183,19 +1184,25 @@ struct ScalingStatValuesEntry
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if(mask & 0x00000001) return ssdMultiplier[0];
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if(mask & 0x00000002) return ssdMultiplier[1];
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if(mask & 0x00000004) return ssdMultiplier[2];
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if(mask & 0x00000008) return feralBonus;
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if(mask & 0x00000008) return ssdMultiplier2;
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if(mask & 0x00000010) return ssdMultiplier[3];
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}
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return 0;
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}
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uint32 getArmorMod(uint32 mask) const
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{
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if (mask & 0x01E0)
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if (mask & 0x00F001E0)
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{
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if(mask & 0x00000020) return armorMod[0];
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if(mask & 0x00000040) return armorMod[1];
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if(mask & 0x00000080) return armorMod[2];
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if(mask & 0x00000100) return armorMod[3];
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if(mask & 0x00100000) return armorMod2[0]; // cloth
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if(mask & 0x00200000) return armorMod2[1]; // leather
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if(mask & 0x00400000) return armorMod2[2]; // mail
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if(mask & 0x00800000) return armorMod2[3]; // plate
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}
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return 0;
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}
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@ -1209,7 +1216,7 @@ struct ScalingStatValuesEntry
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if(mask & 0x00000800) return dpsMod[2];
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if(mask & 0x00001000) return dpsMod[3];
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if(mask & 0x00002000) return dpsMod[4];
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if(mask & 0x00004000) return dpsMod[5];
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if(mask & 0x00004000) return dpsMod[5]; // not used?
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}
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return 0;
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}
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@ -1221,10 +1228,10 @@ struct ScalingStatValuesEntry
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return 0;
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}
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uint32 getFeralBonus(uint32 mask) const
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uint32 getFeralBonus(uint32 mask) const // removed in 3.2.x?
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{
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if (mask & 0x00010000)
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return feralBonus;
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if (mask & 0x00010000) // not used?
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return 0;
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return 0;
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}
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};
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