Synchronized Conf files for easier comparison (#96)

This commit is contained in:
Zilvereyes 2016-08-30 12:16:58 +02:00 committed by Antz
parent 6ac38a0d65
commit d88e38e549
2 changed files with 133 additions and 141 deletions

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@ -1,55 +1,55 @@
################################################ ################################################################################
# MANGOS Auction House Bot Configuration file # # Auction house bot configuration #
################################################ ################################################################################
[AhbotConf] [AhbotConf]
ConfVersion=2010102201 ConfVersion=2010102201
################################################################################################################### ################################################################################
# AUCTION HOUSE BOT SETTINGS # AUCTION HOUSE BOT SETTINGS
# #
# AuctionHouseBot.Seller.Enabled # AuctionHouseBot.Seller.Enabled
# General enable or disable AuctionHouseBot Seller fonctionality # Enable or disable sales functionality
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.DEBUG.Seller # AuctionHouseBot.DEBUG.Seller
# Enable or disable AuctionHouseBot Seller debug mode # Enable or disable sales debug mode
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.Alliance.Items.Amount.Ratio # AuctionHouseBot.Alliance.Items.Amount.Ratio
# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH # Enable or disable sales on Alliance auction houses
# Default 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section) # Default 100 (Enabled with 100% of items)
# #
# AuctionHouseBot.Horde.Items.Amount.Ratio # AuctionHouseBot.Horde.Items.Amount.Ratio
# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH # Enable or disable sales on Horde auction houses
# Default 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section) # Default 100 (Enabled with 100% of items)
# #
# AuctionHouseBot.Neutral.Items.Amount.Ratio # AuctionHouseBot.Neutral.Items.Amount.Ratio
# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH # Enable or disable sales on neutral auction houses
# Default 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section) # Default 100 (Enabled with 100% of items)
# #
# AuctionHouseBot.MinTime # AuctionHouseBot.MinTime
# Minimum time for the new auction # Minimum time for new auctions
# Default 1 (Hour) # Default 1 (Hour)
# #
# AuctionHouseBot.MaxTime # AuctionHouseBot.MaxTime
# Maximum time for the new auction # Maximum time for new auctions
# Default 72 (Hours) # Default 72 (Hours)
# #
# AuctionHouseBot.Items.Vendor # AuctionHouseBot.Items.Vendor
# Include items that can be bought from vendors. # Offer items sold by vendors as auctions
# Default 0 # Default 0
# #
# AuctionHouseBot.Items.Loot # AuctionHouseBot.Items.Loot
# Include items that can be looted or fished for. # Offer lootable/fishable items as auctions
# Default 1 # Default 1
# #
# AuctionHouseBot.Items.Misc # AuctionHouseBot.Items.Misc
# Include misc. items. # Offer miscellaneous items as auctions (not recommended)
# Default 0 # Default 0
# #
# AuctionHouseBot.Bind.* # AuctionHouseBot.Bind.*
# Indicates which bonding types to allow the bot to put up for auction # Indicates which bonding types can be put up for auction
# No - Items that don't bind Default 1 (Allowed) # No - Items that don't bind Default 1 (Allowed)
# Pickup - Items that bind on pickup Default 0 (Not Allowed) # Pickup - Items that bind on pickup Default 0 (Not Allowed)
# Equip - Items that bind on equip Default 1 (Allowed) # Equip - Items that bind on equip Default 1 (Allowed)
@ -57,101 +57,103 @@ ConfVersion=2010102201
# Quest - Quest Items Default 0 (Not Allowed) # Quest - Quest Items Default 0 (Not Allowed)
# #
# AuctionHouseBot.LockBox.Enabled # AuctionHouseBot.LockBox.Enabled
# Enable or not lockbox in auctionhouse # Enable or disable sales of lock boxes
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.ItemsPerCycle.Boost # AuctionHouseBot.ItemsPerCycle.Boost
# This value is used to fill DB faster than normal when there is more than this value missed items. # Uses to define how many auctions to add per cycle in an uninitialized
# Normaly this value is used only first start of the server with empty auction table. # auction table.
# Default 75 # Default 75
# #
# AuctionHouseBot.ItemsPerCycle.Normal # AuctionHouseBot.ItemsPerCycle.Normal
# This value is used to fill DB normal way with less cpu/db using. # Uses to define how many auctions to add per cycle in an initialized
# Normaly this value is used always when auction table is already initialised. # auction table.
# Default 20 # Default 20
# #
# AuctionHouseBot.BuyPrice.Seller # AuctionHouseBot.BuyPrice.Seller
# Should the Seller use BuyPrice or SellPrice to determine Bid Prices # Enable or disable the use of BuyPrice or SellPrice to determine bid
# pricing
# Default 1 (use SellPrice) # Default 1 (use SellPrice)
# #
# AuctionHouseBot.Alliance.Price.Ratio # AuctionHouseBot.Alliance.Price.Ratio
# Define the price of selled item here for the Alliance Auction House # Defines the price ratio for auctions on the Alliance auction houses
# Default 200 # Default 200
# #
# AuctionHouseBot.Horde.Price.Ratio # AuctionHouseBot.Horde.Price.Ratio
# Define the price of selled item here for the Horde Auction House # Defines the price ratio for auctions on the Horde auction houses
# Default 200 # Default 200
# #
# AuctionHouseBot.Neutral.Price.Ratio # AuctionHouseBot.Neutral.Price.Ratio
# Define the price of selled item here for the Neutral Auction House # Defines the price ratio for auctions on the neutral auction houses
# Default 200 # Default 200
# #
# AuctionHouseBot.Items.ItemLevel.* # AuctionHouseBot.Items.ItemLevel.*
# Prevent seller from listing items below/above this item level # Enable or disable listing items below/above this item level
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.Items.ReqLevel.* # AuctionHouseBot.Items.ReqLevel.*
# Prevent seller from listing items below/above this required level # Enable or disable listing items below/above this required level
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.Items.ReqSkill.* # AuctionHouseBot.Items.ReqSkill.*
# Prevent seller from listing items below/above this skill level # Enable or disable listing items below/above this skill level
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.Items.Amount.* # AuctionHouseBot.Items.Amount.*
# Define here for every items quality how many item you whant to be show in Auction House # Defines the amount of auctions to be created for each item quality
# This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define exact amount of # Values will be adjusted using faction specific settings (if specified)
# items will be show on Auction House # Default 0, 2000, 2500, 1500, 1000, 0, 0
# Default 0, 2000, 2500, 1500, 1000, 0, 0 (grey, white, green, blue, purple, orange, yellow) # (grey, white, green, blue, purple, orange, yellow)
# #
# AuctionHouseBot.Class.* # AuctionHouseBot.Class.*
# Here you can set the class of items you prefer to be show on AH # Defines which item classes can be put up for auction. See pre-defined
# These value is preference value, it's not percentage. So the maximum is 10. # classes in ItemClass.dbc.
# The minimum is 0 (disabled). # These value are preference values, maximum is 10, minimum is 0.
# Default 6,4,8,3,8,1,2,10,1,6,1,1,1,5,3 # Default 6,4,8,3,8,1,2,10,1,6,1,1,1,5,3
# #
# #
# ITEM FINE TUNING # ITEM FINE TUNING
# The following are usefull for limiting what character levels can # The following are useful for limiting what character levels can benefit
# benefit from the auction house # from the auction house.
# #
# AuctionHouseBot.Class.Misc.Mount.ReqLevel.* # AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
# Prevent seller from listing mounts below/above this required level # Enable or disable listing mounts below/above this required level
# Default 0 # Default 0
# #
# AuctionHouseBot.Class.Misc.Mount.ReqSkill.* # AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
# Prevent seller from listing mounts below/above this skill level # Enable or disable listing mounts below/above this skill level
# Default 0 # Default 0
# #
# AuctionHouseBot.Class.Glyph.ReqLevel.* # AuctionHouseBot.Class.Glyph.ReqLevel.*
# Prevent seller from listing glyphs below/above this required level # Enable or disable listing glyphs below/above this required level
# Default 0 # Default 0
# #
# AuctionHouseBot.Class.Glyph.ItemLevel.* # AuctionHouseBot.Class.Glyph.ItemLevel.*
# Prevent seller from listing glyphs below/above this item level # Enable or disable listing glyphs below/above this item level
# Default 0 # Default 0
# #
# AuctionHouseBot.Class.TradeGood.ItemLevel.* # AuctionHouseBot.Class.TradeGood.ItemLevel.*
# Prevent seller from listing trade good items below/above this item level # Enable or disable listing trade good items below/above this item level
# Default 0 # Default 0
# #
# AuctionHouseBot.Class.Container.ItemLevel.* # AuctionHouseBot.Class.Container.ItemLevel.*
# Prevent seller from listing contianers below/above this item level # Enable or disable listing containers below/above this item level
# Default 0 # Default 0
# #
# AuctionHouseBot.forceIncludeItems # AuctionHouseBot.forceIncludeItems
# Include these items and ignore ALL filters # Allows to include items which would normally be ignored by filter
# settings.
# List of ids with delimiter ',' # List of ids with delimiter ','
# Default "" # Default ""
# #
# AuctionHouseBot.forceExcludeItems # AuctionHouseBot.forceExcludeItems
# Exclude these items even if they would pass the filters # Allows to exclude items which would normally be included by filter
# settings.
# List of ids with delimiter ',' # List of ids with delimiter ','
# Example "21878,27774,27811,28117,28122,43949" (this removes zzOld items) # Example "21878,27774,27811,28117,28122,43949" (this removes zzOld items)
# Default "" # Default ""
# #
################################################################################################################### ################################################################################
AuctionHouseBot.Seller.Enabled = 0 AuctionHouseBot.Seller.Enabled = 0
AuctionHouseBot.DEBUG.Seller = 0 AuctionHouseBot.DEBUG.Seller = 0
@ -226,39 +228,36 @@ AuctionHouseBot.Class.Container.ItemLevel.Max = 0
AuctionHouseBot.forceIncludeItems = "" AuctionHouseBot.forceIncludeItems = ""
AuctionHouseBot.forceExcludeItems = "" AuctionHouseBot.forceExcludeItems = ""
################################################################################################################### ################################################################################
# Buyer config # Buyer configuration
# #
# AuctionHouseBot.Buyer.Enabled # AuctionHouseBot.Buyer.Enabled
# General enable or disable AuctionHouseBot Buyer fonctionality # Enable or disable buyer mode
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.DEBUG.Buyer # AuctionHouseBot.DEBUG.Buyer
# Enable or disable AuctionHouseBot Buyer debug mode # Enable or disable buyer debug mode
# Default 0 (Disabled) # Default 0 (Disabled)
# #
# AuctionHouseBot.Buyer.FACTION.Enabled # AuctionHouseBot.Buyer.FACTION.Enabled
# Enable or disable buyer independently by faction # Enable or disable buyer mode for a specific faction
# #
# AuctionHouseBot.Buyer.BuyPrice # AuctionHouseBot.Buyer.BuyPrice
# Should the Buyer use BuyPrice or SellPrice to determine Bid Prices # Enable or disable the use of BuyPrice or SellPrice to determine bid
# pricing
# Default 0 (use SellPrice) # Default 0 (use SellPrice)
# #
# AuctionHouseBot.Buyer.Recheck.Interval # AuctionHouseBot.Buyer.Recheck.Interval
# This specify time interval (in minute) between two evaluation of the same selled item. # This specifies the time interval (in minute) between evaluations of
# The less this value is, the more you give chance for item to be buyed by ahbot. # identical items.
# The lower the value is, the higher the chance for an item to be bought
# Default 20 (20min.) # Default 20 (20min.)
# #
# AuctionHouseBot.Buyer.Alliance.Chance.Ratio # AuctionHouseBot.Buyer.FACTION.Chance.Ratio
# When the evaluation of the entry is done you will have "x" chance for this entry to be buyed. # Determines the chance for buying an item.
# The chance ratio is simply (x/chance ratio) # Default 3 (literally 1 chance by 3)
# For ex : If the evaluation give you 5000(maximum chance) chance and ratio is set 3
# you will have 5000 chance on 15000(3*5000) random number
# This for every faction independently
# Default 3 (literaly 1 chance by 3)
# #
################################################################################################################### ################################################################################
AuctionHouseBot.Buyer.Enabled = 0 AuctionHouseBot.Buyer.Enabled = 0
AuctionHouseBot.DEBUG.Buyer = 0 AuctionHouseBot.DEBUG.Buyer = 0

View file

@ -63,9 +63,9 @@ ConfVersion=2016031901
RealmID = 1 RealmID = 1
DataDir = "." DataDir = "."
LogsDir = "" LogsDir = ""
LoginDatabaseInfo = "127.0.0.1;3306;mangos;mangos;realmd" LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd"
WorldDatabaseInfo = "127.0.0.1;3306;mangos;mangos;mangos" WorldDatabaseInfo = "127.0.0.1;3306;root;mangos;mangos3"
CharacterDatabaseInfo = "127.0.0.1;3306;mangos;mangos;characters" CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;character3"
LoginDatabaseConnections = 1 LoginDatabaseConnections = 1
WorldDatabaseConnections = 1 WorldDatabaseConnections = 1
CharacterDatabaseConnections = 1 CharacterDatabaseConnections = 1
@ -162,7 +162,6 @@ BindIP = "0.0.0.0"
# Default: 1 (Enabled) # Default: 1 (Enabled)
# 0 (Disabled) # 0 (Disabled)
# #
#
# DetectPosCollision # DetectPosCollision
# Check final move position, summon position, etc for visible collision with other objects or # Check final move position, summon position, etc for visible collision with other objects or
# wall (wall only if vmaps are enabled) # wall (wall only if vmaps are enabled)
@ -381,8 +380,8 @@ LogFile = "world-server.log"
LogTimestamp = 0 LogTimestamp = 0
LogFileLevel = 0 LogFileLevel = 0
LogFilter_AchievementUpdates = 1 LogFilter_AchievementUpdates = 1
LogFilter_CreatureMoves = 1
LogFilter_TransportMoves = 1 LogFilter_TransportMoves = 1
LogFilter_CreatureMoves = 1
LogFilter_VisibilityChanges = 1 LogFilter_VisibilityChanges = 1
LogFilter_Weather = 1 LogFilter_Weather = 1
LogFilter_DbStrictedCheck = 1 LogFilter_DbStrictedCheck = 1
@ -779,14 +778,6 @@ SD2ErrorLogFile = "scriptdev2-errors.log"
# 0 (not wait) # 0 (not wait)
# N (>0, wait N secs) # N (>0, wait N secs)
# #
# PlayerCommands
# Should player chat be parsed for GM commands.
# Default: 0 (ignore commands)
# 1 (parse commands)
#
# Motd
# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
#
# Raid.MinLevel # Raid.MinLevel
# Minimal player level to join raid groups (only affects existing raid groups, party->raid convert ignored) # Minimal player level to join raid groups (only affects existing raid groups, party->raid convert ignored)
# You can bypass this setting by typing "/script SetAllowLowLevelRaid(true/false)" command in chat # You can bypass this setting by typing "/script SetAllowLowLevelRaid(true/false)" command in chat
@ -794,8 +785,11 @@ SD2ErrorLogFile = "scriptdev2-errors.log"
# #
# PlayerCommands # PlayerCommands
# Should player chat be parsed for GM commands. # Should player chat be parsed for GM commands.
# Default: 1 (parse commands) # Default: 0 (ignore commands)
# 0 (ignore commands) # 1 (parse commands)
#
# Motd
# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
# #
################################################################################ ################################################################################
@ -865,10 +859,9 @@ Event.Announce = 0
BeepAtStart = 1 BeepAtStart = 1
ShowProgressBars = 1 ShowProgressBars = 1
WaitAtStartupError = 10 WaitAtStartupError = 10
PlayerCommands = 0
Motd = "Welcome to Mangos Three."
Raid.MinLevel = 10 Raid.MinLevel = 10
PlayerCommands = 1 PlayerCommands = 0
Motd = "Welcome to Mangos Three"
################################################################################ ################################################################################
# PLAYER INTERACTION # PLAYER INTERACTION
@ -885,8 +878,8 @@ PlayerCommands = 1
# AllowTwoSide.Interaction.Auction # AllowTwoSide.Interaction.Auction
# AllowTwoSide.Interaction.Mail # AllowTwoSide.Interaction.Mail
# AllowTwoSide.Interaction.Calendar # AllowTwoSide.Interaction.Calendar
# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from # Allow or not common :chat(say,yell); channel(chat); group(join); guild(join); merge all auction houses for players from
# different teams, send mail to different team, calendar(invite player from different team) # different teams; send mail to different team; calendar(invite player from different team)
# Default: 0 (Not allowed) # Default: 0 (Not allowed)
# 1 (Allowed) # 1 (Allowed)
# #
@ -1402,7 +1395,7 @@ Visibility.AIRelocationNotifyDelay = 1000
# #
# Death.Bones.World # Death.Bones.World
# Death.Bones.BattlegroundOrArena # Death.Bones.BattlegroundOrArena
# Enable/disable creating bones instead corpse at resurrection (in normal zones/instacnes, or battleground/arenas) # Enabled/disabled creating bones instead corpse at resurrection (in normal zones/instacnes, or battleground/arenas)
# Default: 1 (enabled) # Default: 1 (enabled)
# 0 (disabled) # 0 (disabled)
# #
@ -1555,7 +1548,7 @@ BattleGround.PremadeGroupWaitForMatch = 1800000
# 1 (enable) # 1 (enable)
# #
# Arena.ArenaSeason.ID # Arena.ArenaSeason.ID
# Current area season id show in client # Current area season id, used for selection some rated arena settings.
# Default: 1 # Default: 1
# #
# Arena.ArenaSeasonPrevious.ID # Arena.ArenaSeasonPrevious.ID