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@ -1,55 +1,55 @@
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################################################
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# MANGOS Auction House Bot Configuration file #
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################################################
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################################################################################
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# Auction house bot configuration #
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################################################################################
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[AhbotConf]
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ConfVersion=2010102201
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###################################################################################################################
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################################################################################
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# AUCTION HOUSE BOT SETTINGS
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#
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# AuctionHouseBot.Seller.Enabled
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# General enable or disable AuctionHouseBot Seller fonctionality
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# Enable or disable sales functionality
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.DEBUG.Seller
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# Enable or disable AuctionHouseBot Seller debug mode
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# Enable or disable sales debug mode
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.Alliance.Items.Amount.Ratio
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# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH
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# Default 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
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# Enable or disable sales on Alliance auction houses
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# Default 100 (Enabled with 100% of items)
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#
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# AuctionHouseBot.Horde.Items.Amount.Ratio
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# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH
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# Default 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
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# Enable or disable sales on Horde auction houses
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# Default 100 (Enabled with 100% of items)
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#
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# AuctionHouseBot.Neutral.Items.Amount.Ratio
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# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH
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# Default 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
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# Enable or disable sales on neutral auction houses
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# Default 100 (Enabled with 100% of items)
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#
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# AuctionHouseBot.MinTime
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# Minimum time for the new auction
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# Minimum time for new auctions
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# Default 1 (Hour)
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#
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# AuctionHouseBot.MaxTime
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# Maximum time for the new auction
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# Maximum time for new auctions
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# Default 72 (Hours)
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#
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# AuctionHouseBot.Items.Vendor
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# Include items that can be bought from vendors.
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# Offer items sold by vendors as auctions
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# Default 0
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#
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# AuctionHouseBot.Items.Loot
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# Include items that can be looted or fished for.
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# Offer lootable/fishable items as auctions
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# Default 1
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#
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# AuctionHouseBot.Items.Misc
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# Include misc. items.
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# Offer miscellaneous items as auctions (not recommended)
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# Default 0
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#
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# AuctionHouseBot.Bind.*
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# Indicates which bonding types to allow the bot to put up for auction
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# Indicates which bonding types can be put up for auction
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# No - Items that don't bind Default 1 (Allowed)
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# Pickup - Items that bind on pickup Default 0 (Not Allowed)
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# Equip - Items that bind on equip Default 1 (Allowed)
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@ -57,167 +57,169 @@ ConfVersion=2010102201
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# Quest - Quest Items Default 0 (Not Allowed)
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#
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# AuctionHouseBot.LockBox.Enabled
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# Enable or not lockbox in auctionhouse
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# Enable or disable sales of lock boxes
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.ItemsPerCycle.Boost
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# This value is used to fill DB faster than normal when there is more than this value missed items.
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# Normaly this value is used only first start of the server with empty auction table.
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# Uses to define how many auctions to add per cycle in an uninitialized
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# auction table.
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# Default 75
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#
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# AuctionHouseBot.ItemsPerCycle.Normal
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# This value is used to fill DB normal way with less cpu/db using.
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# Normaly this value is used always when auction table is already initialised.
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# Uses to define how many auctions to add per cycle in an initialized
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# auction table.
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# Default 20
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#
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# AuctionHouseBot.BuyPrice.Seller
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# Should the Seller use BuyPrice or SellPrice to determine Bid Prices
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# Enable or disable the use of BuyPrice or SellPrice to determine bid
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# pricing
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# Default 1 (use SellPrice)
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#
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# AuctionHouseBot.Alliance.Price.Ratio
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# Define the price of selled item here for the Alliance Auction House
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# Defines the price ratio for auctions on the Alliance auction houses
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# Default 200
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#
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# AuctionHouseBot.Horde.Price.Ratio
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# Define the price of selled item here for the Horde Auction House
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# Defines the price ratio for auctions on the Horde auction houses
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# Default 200
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#
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# AuctionHouseBot.Neutral.Price.Ratio
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# Define the price of selled item here for the Neutral Auction House
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# Defines the price ratio for auctions on the neutral auction houses
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# Default 200
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#
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# AuctionHouseBot.Items.ItemLevel.*
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# Prevent seller from listing items below/above this item level
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# Enable or disable listing items below/above this item level
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.Items.ReqLevel.*
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# Prevent seller from listing items below/above this required level
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# Enable or disable listing items below/above this required level
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.Items.ReqSkill.*
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# Prevent seller from listing items below/above this skill level
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# Enable or disable listing items below/above this skill level
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.Items.Amount.*
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# Define here for every items quality how many item you whant to be show in Auction House
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# This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define exact amount of
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# items will be show on Auction House
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# Default 0, 2000, 2500, 1500, 1000, 0, 0 (grey, white, green, blue, purple, orange, yellow)
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# Defines the amount of auctions to be created for each item quality
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# Values will be adjusted using faction specific settings (if specified)
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# Default 0, 2000, 2500, 1500, 1000, 0, 0
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# (grey, white, green, blue, purple, orange, yellow)
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#
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# AuctionHouseBot.Class.*
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# Here you can set the class of items you prefer to be show on AH
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# These value is preference value, it's not percentage. So the maximum is 10.
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# The minimum is 0 (disabled).
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# Defines which item classes can be put up for auction. See pre-defined
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# classes in ItemClass.dbc.
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# These value are preference values, maximum is 10, minimum is 0.
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# Default 6,4,8,3,8,1,2,10,1,6,1,1,1,5,3
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#
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#
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# ITEM FINE TUNING
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# The following are usefull for limiting what character levels can
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# benefit from the auction house
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# The following are useful for limiting what character levels can benefit
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# from the auction house.
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#
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# AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
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# Prevent seller from listing mounts below/above this required level
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# Enable or disable listing mounts below/above this required level
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# Default 0
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#
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# AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
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# Prevent seller from listing mounts below/above this skill level
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# Enable or disable listing mounts below/above this skill level
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# Default 0
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#
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# AuctionHouseBot.Class.Glyph.ReqLevel.*
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# Prevent seller from listing glyphs below/above this required level
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# Enable or disable listing glyphs below/above this required level
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# Default 0
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#
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# AuctionHouseBot.Class.Glyph.ItemLevel.*
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# Prevent seller from listing glyphs below/above this item level
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# Enable or disable listing glyphs below/above this item level
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# Default 0
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#
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# AuctionHouseBot.Class.TradeGood.ItemLevel.*
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# Prevent seller from listing trade good items below/above this item level
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# Enable or disable listing trade good items below/above this item level
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# Default 0
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#
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# AuctionHouseBot.Class.Container.ItemLevel.*
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# Prevent seller from listing contianers below/above this item level
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# Enable or disable listing containers below/above this item level
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# Default 0
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#
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# AuctionHouseBot.forceIncludeItems
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# Include these items and ignore ALL filters
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# Allows to include items which would normally be ignored by filter
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# settings.
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# List of ids with delimiter ','
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# Default ""
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#
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# AuctionHouseBot.forceExcludeItems
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# Exclude these items even if they would pass the filters
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# Allows to exclude items which would normally be included by filter
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# settings.
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# List of ids with delimiter ','
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# Example "21878,27774,27811,28117,28122,43949" (this removes zzOld items)
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# Default ""
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#
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###################################################################################################################
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################################################################################
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AuctionHouseBot.Seller.Enabled = 0
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AuctionHouseBot.DEBUG.Seller = 0
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AuctionHouseBot.DEBUG.Seller = 0
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AuctionHouseBot.Alliance.Items.Amount.Ratio = 100
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AuctionHouseBot.Horde.Items.Amount.Ratio = 100
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AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
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AuctionHouseBot.Horde.Items.Amount.Ratio = 100
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AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
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AuctionHouseBot.MinTime = 1
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AuctionHouseBot.MaxTime = 72
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AuctionHouseBot.Items.Vendor = 0
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AuctionHouseBot.Items.Loot = 1
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AuctionHouseBot.Items.Misc = 0
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AuctionHouseBot.Bind.No = 1
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AuctionHouseBot.Bind.Pickup = 0
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AuctionHouseBot.Bind.Equip = 1
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AuctionHouseBot.Bind.Use = 1
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AuctionHouseBot.Bind.Quest = 0
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AuctionHouseBot.Items.Vendor = 0
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AuctionHouseBot.Items.Loot = 1
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AuctionHouseBot.Items.Misc = 0
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AuctionHouseBot.Bind.No = 1
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AuctionHouseBot.Bind.Pickup = 0
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AuctionHouseBot.Bind.Equip = 1
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AuctionHouseBot.Bind.Use = 1
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AuctionHouseBot.Bind.Quest = 0
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AuctionHouseBot.LockBox.Enabled = 0
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AuctionHouseBot.ItemsPerCycle.Boost = 75
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AuctionHouseBot.ItemsPerCycle.Boost = 75
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AuctionHouseBot.ItemsPerCycle.Normal = 20
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AuctionHouseBot.BuyPrice.Seller = 1
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AuctionHouseBot.BuyPrice.Seller = 1
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AuctionHouseBot.Alliance.Price.Ratio = 200
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AuctionHouseBot.Horde.Price.Ratio = 200
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AuctionHouseBot.Neutral.Price.Ratio = 200
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AuctionHouseBot.Horde.Price.Ratio = 200
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AuctionHouseBot.Neutral.Price.Ratio = 200
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AuctionHouseBot.Items.ItemLevel.Min = 0
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AuctionHouseBot.Items.ItemLevel.Max = 0
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AuctionHouseBot.Items.ReqLevel.Min = 0
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AuctionHouseBot.Items.ReqLevel.Max = 0
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AuctionHouseBot.Items.ReqSkill.Min = 0
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AuctionHouseBot.Items.ReqSkill.Max = 0
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AuctionHouseBot.Items.ReqLevel.Min = 0
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AuctionHouseBot.Items.ReqLevel.Max = 0
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AuctionHouseBot.Items.ReqSkill.Min = 0
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AuctionHouseBot.Items.ReqSkill.Max = 0
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AuctionHouseBot.Items.Amount.Grey = 0
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AuctionHouseBot.Items.Amount.White = 2000
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AuctionHouseBot.Items.Amount.Green = 2500
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AuctionHouseBot.Items.Amount.Blue = 1500
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AuctionHouseBot.Items.Amount.Grey = 0
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AuctionHouseBot.Items.Amount.White = 2000
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AuctionHouseBot.Items.Amount.Green = 2500
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AuctionHouseBot.Items.Amount.Blue = 1500
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AuctionHouseBot.Items.Amount.Purple = 1000
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AuctionHouseBot.Items.Amount.Orange = 0
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AuctionHouseBot.Items.Amount.Yellow = 0
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AuctionHouseBot.Class.Consumable = 6
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AuctionHouseBot.Class.Container = 4
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AuctionHouseBot.Class.Weapon = 8
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AuctionHouseBot.Class.Gem = 3
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AuctionHouseBot.Class.Armor = 8
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AuctionHouseBot.Class.Reagent = 1
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AuctionHouseBot.Class.Container = 4
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AuctionHouseBot.Class.Weapon = 8
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AuctionHouseBot.Class.Gem = 3
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AuctionHouseBot.Class.Armor = 8
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AuctionHouseBot.Class.Reagent = 1
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AuctionHouseBot.Class.Projectile = 2
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AuctionHouseBot.Class.TradeGood = 10
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AuctionHouseBot.Class.Generic = 1
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AuctionHouseBot.Class.Recipe = 6
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AuctionHouseBot.Class.Quiver = 1
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AuctionHouseBot.Class.Quest = 1
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AuctionHouseBot.Class.Key = 1
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AuctionHouseBot.Class.Misc = 5
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AuctionHouseBot.Class.Glyph = 3
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AuctionHouseBot.Class.TradeGood = 10
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AuctionHouseBot.Class.Generic = 1
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AuctionHouseBot.Class.Recipe = 6
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AuctionHouseBot.Class.Quiver = 1
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AuctionHouseBot.Class.Quest = 1
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AuctionHouseBot.Class.Key = 1
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AuctionHouseBot.Class.Misc = 5
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AuctionHouseBot.Class.Glyph = 3
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AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 0
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AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 0
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AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 0
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AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 0
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AuctionHouseBot.Class.Glyph.ReqLevel.Min = 0
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AuctionHouseBot.Class.Glyph.ReqLevel.Max = 0
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AuctionHouseBot.Class.Glyph.ItemLevel.Min = 0
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AuctionHouseBot.Class.Glyph.ItemLevel.Max = 0
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AuctionHouseBot.Class.Glyph.ReqLevel.Min = 0
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AuctionHouseBot.Class.Glyph.ReqLevel.Max = 0
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AuctionHouseBot.Class.Glyph.ItemLevel.Min = 0
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AuctionHouseBot.Class.Glyph.ItemLevel.Max = 0
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AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 0
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AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0
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AuctionHouseBot.Class.Container.ItemLevel.Min = 0
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@ -226,50 +228,47 @@ AuctionHouseBot.Class.Container.ItemLevel.Max = 0
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AuctionHouseBot.forceIncludeItems = ""
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AuctionHouseBot.forceExcludeItems = ""
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###################################################################################################################
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# Buyer config
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################################################################################
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# Buyer configuration
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#
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# AuctionHouseBot.Buyer.Enabled
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# General enable or disable AuctionHouseBot Buyer fonctionality
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# Enable or disable buyer mode
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.DEBUG.Buyer
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# Enable or disable AuctionHouseBot Buyer debug mode
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# Enable or disable buyer debug mode
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# Default 0 (Disabled)
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#
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# AuctionHouseBot.Buyer.FACTION.Enabled
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# Enable or disable buyer independently by faction
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# Enable or disable buyer mode for a specific faction
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#
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# AuctionHouseBot.Buyer.BuyPrice
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# Should the Buyer use BuyPrice or SellPrice to determine Bid Prices
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# Enable or disable the use of BuyPrice or SellPrice to determine bid
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# pricing
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# Default 0 (use SellPrice)
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#
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# AuctionHouseBot.Buyer.Recheck.Interval
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# This specify time interval (in minute) between two evaluation of the same selled item.
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# The less this value is, the more you give chance for item to be buyed by ahbot.
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# This specifies the time interval (in minute) between evaluations of
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# identical items.
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# The lower the value is, the higher the chance for an item to be bought
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# Default 20 (20min.)
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#
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# AuctionHouseBot.Buyer.Alliance.Chance.Ratio
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# When the evaluation of the entry is done you will have "x" chance for this entry to be buyed.
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# The chance ratio is simply (x/chance ratio)
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# For ex : If the evaluation give you 5000(maximum chance) chance and ratio is set 3
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# you will have 5000 chance on 15000(3*5000) random number
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# This for every faction independently
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# Default 3 (literaly 1 chance by 3)
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# AuctionHouseBot.Buyer.FACTION.Chance.Ratio
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# Determines the chance for buying an item.
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# Default 3 (literally 1 chance by 3)
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#
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###################################################################################################################
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################################################################################
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AuctionHouseBot.Buyer.Enabled = 0
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AuctionHouseBot.DEBUG.Buyer = 0
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AuctionHouseBot.DEBUG.Buyer = 0
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AuctionHouseBot.Buyer.Alliance.Enabled = 1
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AuctionHouseBot.Buyer.Horde.Enabled = 1
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AuctionHouseBot.Buyer.Neutral.Enabled = 1
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AuctionHouseBot.Buyer.Horde.Enabled = 1
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AuctionHouseBot.Buyer.Neutral.Enabled = 1
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AuctionHouseBot.Buyer.BuyPrice = 0
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AuctionHouseBot.Buyer.Recheck.Interval = 20
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AuctionHouseBot.Buyer.Alliance.Chance.Ratio = 3
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AuctionHouseBot.Buyer.Horde.Chance.Ratio = 3
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AuctionHouseBot.Buyer.Neutral.Chance.Ratio = 3
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AuctionHouseBot.Buyer.Horde.Chance.Ratio = 3
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AuctionHouseBot.Buyer.Neutral.Chance.Ratio = 3
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@ -37,14 +37,14 @@ ConfVersion=2016031901
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# hostname;port;username;password;database
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# .;/path/to/unix_socket/DIRECTORY or . for default path;username;password;database - use Unix sockets at Unix/Linux
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#
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# LoginDatabaseConnections
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# WorldDatabaseConnections
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# CharacterDatabaseConnections
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# Amount of connections to database which will be used for SELECT queries. Maximum 16 connections per database.
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# Please, note, for data consistency only one connection for each database is used for transactions and async SELECTs.
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# So formula to find out how many connections will be established:
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# LoginDatabaseConnections
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# WorldDatabaseConnections
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# CharacterDatabaseConnections
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# Amount of connections to database which will be used for SELECT queries. Maximum 16 connections per database.
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# Please, note, for data consistency only one connection for each database is used for transactions and async SELECTs.
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# So formula to find out how many connections will be established:
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# X = LoginDatabaseConnections + WorldDatabaseConnections + CharacterDatabaseConnections + 1
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# Default: 1 connection for SELECT statements
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# Default: 1 connection for SELECT statements
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#
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# MaxPingTime
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# Settings for maximum database-ping interval (minutes between pings)
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@ -63,9 +63,9 @@ ConfVersion=2016031901
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RealmID = 1
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DataDir = "."
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LogsDir = ""
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LoginDatabaseInfo = "127.0.0.1;3306;mangos;mangos;realmd"
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WorldDatabaseInfo = "127.0.0.1;3306;mangos;mangos;mangos"
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CharacterDatabaseInfo = "127.0.0.1;3306;mangos;mangos;characters"
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LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd"
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WorldDatabaseInfo = "127.0.0.1;3306;root;mangos;mangos3"
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CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;character3"
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LoginDatabaseConnections = 1
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WorldDatabaseConnections = 1
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CharacterDatabaseConnections = 1
|
||||
|
|
@ -162,7 +162,6 @@ BindIP = "0.0.0.0"
|
|||
# Default: 1 (Enabled)
|
||||
# 0 (Disabled)
|
||||
#
|
||||
#
|
||||
# DetectPosCollision
|
||||
# Check final move position, summon position, etc for visible collision with other objects or
|
||||
# wall (wall only if vmaps are enabled)
|
||||
|
|
@ -381,8 +380,8 @@ LogFile = "world-server.log"
|
|||
LogTimestamp = 0
|
||||
LogFileLevel = 0
|
||||
LogFilter_AchievementUpdates = 1
|
||||
LogFilter_CreatureMoves = 1
|
||||
LogFilter_TransportMoves = 1
|
||||
LogFilter_CreatureMoves = 1
|
||||
LogFilter_VisibilityChanges = 1
|
||||
LogFilter_Weather = 1
|
||||
LogFilter_DbStrictedCheck = 1
|
||||
|
|
@ -779,14 +778,6 @@ SD2ErrorLogFile = "scriptdev2-errors.log"
|
|||
# 0 (not wait)
|
||||
# N (>0, wait N secs)
|
||||
#
|
||||
# PlayerCommands
|
||||
# Should player chat be parsed for GM commands.
|
||||
# Default: 0 (ignore commands)
|
||||
# 1 (parse commands)
|
||||
#
|
||||
# Motd
|
||||
# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
|
||||
#
|
||||
# Raid.MinLevel
|
||||
# Minimal player level to join raid groups (only affects existing raid groups, party->raid convert ignored)
|
||||
# You can bypass this setting by typing "/script SetAllowLowLevelRaid(true/false)" command in chat
|
||||
|
|
@ -794,8 +785,11 @@ SD2ErrorLogFile = "scriptdev2-errors.log"
|
|||
#
|
||||
# PlayerCommands
|
||||
# Should player chat be parsed for GM commands.
|
||||
# Default: 1 (parse commands)
|
||||
# 0 (ignore commands)
|
||||
# Default: 0 (ignore commands)
|
||||
# 1 (parse commands)
|
||||
#
|
||||
# Motd
|
||||
# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
|
||||
#
|
||||
################################################################################
|
||||
|
||||
|
|
@ -826,7 +820,7 @@ AllFlightPaths = 0
|
|||
ActivateWeather = 1
|
||||
CastUnstuck = 1
|
||||
MaxSpellCastsInChain = 20
|
||||
BirthdayTime = 1125180000
|
||||
BirthdayTime = 1125180000
|
||||
RabbitDay = 0
|
||||
Instance.IgnoreLevel = 0
|
||||
Instance.IgnoreRaid = 0
|
||||
|
|
@ -865,10 +859,9 @@ Event.Announce = 0
|
|||
BeepAtStart = 1
|
||||
ShowProgressBars = 1
|
||||
WaitAtStartupError = 10
|
||||
PlayerCommands = 0
|
||||
Motd = "Welcome to Mangos Three."
|
||||
Raid.MinLevel = 10
|
||||
PlayerCommands = 1
|
||||
PlayerCommands = 0
|
||||
Motd = "Welcome to Mangos Three"
|
||||
|
||||
################################################################################
|
||||
# PLAYER INTERACTION
|
||||
|
|
@ -885,8 +878,8 @@ PlayerCommands = 1
|
|||
# AllowTwoSide.Interaction.Auction
|
||||
# AllowTwoSide.Interaction.Mail
|
||||
# AllowTwoSide.Interaction.Calendar
|
||||
# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
|
||||
# different teams, send mail to different team, calendar(invite player from different team)
|
||||
# Allow or not common :chat(say,yell); channel(chat); group(join); guild(join); merge all auction houses for players from
|
||||
# different teams; send mail to different team; calendar(invite player from different team)
|
||||
# Default: 0 (Not allowed)
|
||||
# 1 (Allowed)
|
||||
#
|
||||
|
|
@ -1402,7 +1395,7 @@ Visibility.AIRelocationNotifyDelay = 1000
|
|||
#
|
||||
# Death.Bones.World
|
||||
# Death.Bones.BattlegroundOrArena
|
||||
# Enable/disable creating bones instead corpse at resurrection (in normal zones/instacnes, or battleground/arenas)
|
||||
# Enabled/disabled creating bones instead corpse at resurrection (in normal zones/instacnes, or battleground/arenas)
|
||||
# Default: 1 (enabled)
|
||||
# 0 (disabled)
|
||||
#
|
||||
|
|
@ -1555,7 +1548,7 @@ BattleGround.PremadeGroupWaitForMatch = 1800000
|
|||
# 1 (enable)
|
||||
#
|
||||
# Arena.ArenaSeason.ID
|
||||
# Current area season id show in client
|
||||
# Current area season id, used for selection some rated arena settings.
|
||||
# Default: 1
|
||||
#
|
||||
# Arena.ArenaSeasonPrevious.ID
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue